Calendar of Harptos
8th day of Eleasis (Highsun), 1481
Moon Phase / Season
🌘 Waning Crescent
☀️ Summer
☀️ Summer
Today's Weather: Coastal, Summer
Weather
⛅ Partly Cloudy
Wind
💨 12 mph (5 m/s),
↙
SouthwestTemperature
🌡 High: 74 °F (23 °C) | Low: 67 °F (19 °C)
Act I - Chapter 3: The Lighthouse
All four of you sleep in later than usual, the late night after long travel taking its toll. Ruggo, you awake first, and the realization hits you that the jobs are likely to hit the board any time now, and you have yet to report to Captain Reynolds. You hastily dress and gather your things and make your way to the lobby, hoping that your companions are already there waiting for you. Unfortunately, they are not - though it seems Lyla is back at work, and she greets to with a smile as you burst into the lobby.
Rowan “Ruggo” Rhododendron
"That's a shame... damn shame. Well I'm headin' to the job board to see if there's anything doin'. Me and my crew might be back tonight to make use of the lovely service here, so don't you worry."
Rowan stands up and heads to the door.
"If yeh see the others, wouldya tell em to meet me there? You have a wonderful day Lyla."
Rowan stands up and heads to the door.
"If yeh see the others, wouldya tell em to meet me there? You have a wonderful day Lyla."
Storm of Fire
Storm wakes up feeling extra refreshed. He lays in bed relaxing, glad to hear it isn't raining today. Thoughts of the Tower of Thalivar come to mind and last night's adventure. Storm realizes how much he enjoys lore and perhaps that's why this whole mystery intrigues him.
"I am a Bard of Lore I guess." he says, chuckling to himself.
He lays there for a few more moments, slowly waking up with the feeling that there is somewhere he needs to be...
...
...
...
Giving a Tabaxi curse, Storm leaps out of bed and quickly dresses. He packs up his bag and equips all his gear before racing down the maze of hallways to the lobby fearing that he has held everyone up by sleeping in.
"I am a Bard of Lore I guess." he says, chuckling to himself.
He lays there for a few more moments, slowly waking up with the feeling that there is somewhere he needs to be...
...
...
...
Giving a Tabaxi curse, Storm leaps out of bed and quickly dresses. He packs up his bag and equips all his gear before racing down the maze of hallways to the lobby fearing that he has held everyone up by sleeping in.
Cain Vance
Cain had an uneventful night, and slept quite well despite the close encounter with ... whatever that was, at the Manyclaw Alley. He did sleep with the candles on full light though ...
Stretching, he gets out of bed, packs his gear and heads to the front desk just in time to hear Storm's question
"Ah, perfect timing. I guess we're the first two out."
Stretching, he gets out of bed, packs his gear and heads to the front desk just in time to hear Storm's question
"Ah, perfect timing. I guess we're the first two out."
Dungeon Master
Lyla's eyes open with surprise as Storm bursts in, followed quickly after by Cain.
Storm of Fire
"Su'tali Cain, hope you slept well and glad to see I am not the last one up."
Turning to Lyla... "Thank you again Lyla. Shall we pay now? We are unsure what this day will bring but we need to be at the Lances camp this morning for our report. If we're quick enough, we can catch up to Ruggo."
Turning to Lyla... "Thank you again Lyla. Shall we pay now? We are unsure what this day will bring but we need to be at the Lances camp this morning for our report. If we're quick enough, we can catch up to Ruggo."
Cain Vance
Looking out the window and seeing where the sun is, Cain speaks up, "We're probably going to miss first picks of the contracts if we were hoping to get a new one. Probably why Rowan went on ahead ... hopefully he gets something good. In the meantime, we should probably wait for Govath."
Turning to Lyla, "Would there be a way to call on him?"
Turning to Lyla, "Would there be a way to call on him?"
Dungeon Master
Lyla rings up Bronwyn and asks him to go and knock on the Dwarf's door. He zips off, and a few minutes later, Govath is awoken by the sound.
Govath Forgearm
"Ah what? Yes yes tell them I will be out shortly."
"Would not do letting them venture by themselves. That Storm would get into some serious trouble. Chuckling to himself. Of which I do not want to miss."
Govath proceeds to pull himself out of the bed, splash some water on his face and proceed to attempt finding his way to the front lobby.
"Would not do letting them venture by themselves. That Storm would get into some serious trouble. Chuckling to himself. Of which I do not want to miss."
Govath proceeds to pull himself out of the bed, splash some water on his face and proceed to attempt finding his way to the front lobby.
Dungeon Master
Perhaps a little more casually than he should, Govath gets up and prepares for the day ahead, eventually joining Cain and Storm in the lobby of The Sword of Leilon.
Storm of Fire
"Ruggo is certainly capable enough to pick out the best contract available. This one just hopes he got there before the Reavers did. He seems to have a...history with then. Or at least that Runa one I think. Might be best if he wasn't caught with them alone."
Turning to Lyla, he bids her a good morning and mentions they will pay later in the day after visiting the Lance's camp. He heads out the door and into the morning sun.
Turning to Lyla, he bids her a good morning and mentions they will pay later in the day after visiting the Lance's camp. He heads out the door and into the morning sun.
Cain Vance
Cain nods to Lyla as they head out the door.
"Yeah, Rowan has a thing for that big one Runa. He literally just blushes whenever she's around. You should have seen what he did last night at the bar when they left ... he literally stood up and practically bowed until she left. Govath here made it even more awkward by grilling him about it.", Cain starts to laugh at the thought.
"Yeah, Rowan has a thing for that big one Runa. He literally just blushes whenever she's around. You should have seen what he did last night at the bar when they left ... he literally stood up and practically bowed until she left. Govath here made it even more awkward by grilling him about it.", Cain starts to laugh at the thought.
Storm of Fire
"It is very strange that he hides his natural indenty with magic whenever he's in Leilon yet doesn't mind being himself outside town or even Gnomengarde. Maybe the whole ruse has soemthing to do with the tall one Runa.
But he is a good guide. Someone like him would make very decent coin as a jungle guide on Chult."
But he is a good guide. Someone like him would make very decent coin as a jungle guide on Chult."
Storm of Fire
"I get the impression he is more a freelancer and seems to have an in with the Lances. Perhaps freelanced as a guide for them before. It would be in the interest of the Lances' to hire guides like Ruggo to help adventuring groups for a higher success rate. I wonder if they know he's a Firbolg..."
Dungeon Master
The three of you make your way to the town square, where the large tent has been set up for Captain Reynolds to handle the registration and reportings-in of adventuring parties like yourselves. It seems quieter than when you were last here, only a handful of colourful individuals standing about, but you make your way through the pinned-up flap and find the Captain at his temporary station, the young Squire Geoffrey by his side as before.
He finishes taking down the details of a young woman, who then passes you on her way out, and then looks up at the three of you. He looks even more worn out than before as he addresses you.
He finishes taking down the details of a young woman, who then passes you on her way out, and then looks up at the three of you. He looks even more worn out than before as he addresses you.
Captain Reynolds
"I'm afraid Rowan has not yet been by - perhaps he is still looking at the job board by the barracks. If you wish to wait, perhaps I can impart some information to you in the meantime.
Unfortunately, several adventuring parties sent out on recent errands never returned to us. Some, admittedly, perished at the pursuit of their tasks - a risk that everyone understood from the beginning. Such is the nature of our work. Many others, however, fell in a string of attacks by the Dragon itself. It would seem that the time of sparse sightings and low whispers is past. The creature has openly presented itself as a very real threat.
The Lances have sent inquiries out in every direction to better ascertain the nature of our adversary, and our contacts in the north have come through for us. We know both name and nature of the beast - Cryovain, they call it. A fairly young White Dragon originally spotted over the Sea of Moving Ice. Something has driven it south after a what I'm told is a long period of remaining unseen. Our scouts have confirmed it seems to have settled somewhere in the eastern peaks - much to the annoyance of the Orc tribes which are known to make their home there, I am sure.
White Dragons are a primal and aggressive sort, I'm given to understand. Little matters to them beyond kin, food, and hoard. We can only assume this recent string of attacks are a display of dominance and a testing of power. Leilon joins the other cities and towns of the Sword Coast in making preparations for the worst. But our primary concern must be the safety of our own citizens, so we must rely now more than ever on the generosity of adventurers like yourselves to assist outside of the city walls where needed. Unfortunately, more have fallen than have registered, these past few days. And so we have doubled our usual rewards and are allowing each party to take on up to two tasks at a time, should they wish."
Unfortunately, several adventuring parties sent out on recent errands never returned to us. Some, admittedly, perished at the pursuit of their tasks - a risk that everyone understood from the beginning. Such is the nature of our work. Many others, however, fell in a string of attacks by the Dragon itself. It would seem that the time of sparse sightings and low whispers is past. The creature has openly presented itself as a very real threat.
The Lances have sent inquiries out in every direction to better ascertain the nature of our adversary, and our contacts in the north have come through for us. We know both name and nature of the beast - Cryovain, they call it. A fairly young White Dragon originally spotted over the Sea of Moving Ice. Something has driven it south after a what I'm told is a long period of remaining unseen. Our scouts have confirmed it seems to have settled somewhere in the eastern peaks - much to the annoyance of the Orc tribes which are known to make their home there, I am sure.
White Dragons are a primal and aggressive sort, I'm given to understand. Little matters to them beyond kin, food, and hoard. We can only assume this recent string of attacks are a display of dominance and a testing of power. Leilon joins the other cities and towns of the Sword Coast in making preparations for the worst. But our primary concern must be the safety of our own citizens, so we must rely now more than ever on the generosity of adventurers like yourselves to assist outside of the city walls where needed. Unfortunately, more have fallen than have registered, these past few days. And so we have doubled our usual rewards and are allowing each party to take on up to two tasks at a time, should they wish."
Rowan “Ruggo” Rhododendron
"We do wish, Captain..." Rowan stands at the entrance to the tent with two rolls of parchment in his hand. "Glad to see the sleepyheads managed to crawl outta bed." He says with a wink.
There's something different about Rowan... one of his eyes is now a very dark brown, contrasted to the light brown of the other. Where the light on looks friendly and welcoming, the dark gives him a severe appearance.
There's something different about Rowan... one of his eyes is now a very dark brown, contrasted to the light brown of the other. Where the light on looks friendly and welcoming, the dark gives him a severe appearance.
Govath Forgearm
"Well where to begin. With the troubling news I suppose is best. We have a brief update about the dragon, as we had an encounter with it. Fortunately seeking shelter before it could spot us. It was however devouring some possibly elf or human, we have a wrist band from them that perhaps you recognize. We also saw it fly off in a North Eastern direction after finishing its meal."
"Now better news, we cleared the route to Gnomengarde of some harpies to better improve the safety of any future travel or trade with the gnomes. We can describe how to find your way there to someone familiar with the area. The gnomes were not particularly excited about us bargaining into their quaint domain, have a trigger happy gnome guarding entrance." Govath rubs where he got shot in the shoulder. "They have agreed to aid Leilon and are currently working on developing an automated ballista which we be ready for pick up within the week."
Turning to the group. "Anything else I am missing?"
"Now better news, we cleared the route to Gnomengarde of some harpies to better improve the safety of any future travel or trade with the gnomes. We can describe how to find your way there to someone familiar with the area. The gnomes were not particularly excited about us bargaining into their quaint domain, have a trigger happy gnome guarding entrance." Govath rubs where he got shot in the shoulder. "They have agreed to aid Leilon and are currently working on developing an automated ballista which we be ready for pick up within the week."
Turning to the group. "Anything else I am missing?"
Storm of Fire
Storm steps up to the desk.
"As my companion Govath has mentioned, the ballista will serve as a great defense against Cryovain. The design and construction these Gnomes can do are impressive and dependable. We have also established good relations with the brother Kings of Gnomengarde through helping them solve a serious local problem. In doing so, we received this magically crafted item in return."
Storm takes off the hat and places it on the desk. He then explains the properties once a caster is attuned.
"This hat may pose useful to one of your men in an attack or defense against Cryovain. However if we continue further contracts for the Lances, it would also serve this group as well. The choice is yours Captain, this one is fine with either decision."
"To the point of Govath's report of Cryovain's sighting, our good guide Ruggo here can provide a detailed mark of where we encountered it in its possible hunting area."
Storm bows and motions for Ruggo to continue the report.
"As my companion Govath has mentioned, the ballista will serve as a great defense against Cryovain. The design and construction these Gnomes can do are impressive and dependable. We have also established good relations with the brother Kings of Gnomengarde through helping them solve a serious local problem. In doing so, we received this magically crafted item in return."
Storm takes off the hat and places it on the desk. He then explains the properties once a caster is attuned.
"This hat may pose useful to one of your men in an attack or defense against Cryovain. However if we continue further contracts for the Lances, it would also serve this group as well. The choice is yours Captain, this one is fine with either decision."
"To the point of Govath's report of Cryovain's sighting, our good guide Ruggo here can provide a detailed mark of where we encountered it in its possible hunting area."
Storm bows and motions for Ruggo to continue the report.
Rowan “Ruggo” Rhododendron
Rowan takes off his pack and produces the wristband, the completed job posting, and the pole of collapsing to Captain Reynolds.
"Yeah, about a days walk from here towards the entrance to the mountains we encountered that Cryovain. Barely managed to avoid detection but another fella wasn't so lucky. This is the only recoverable piece of clothing, and he did indeed seem to be an elven male."
Holding the pole in his hand he says "Toxasqexdfjh" and it extends to its 10 ft. Then saying, "Xasqexdfgh" * it shrinks once more.
"This was gifted by the Gnomes to us personally as reward for killin' a threat that was terrorizing the kingdom. After the run-in with the beast I don't see how it could be used against it, but I leave that to yer discretion. I reckon I could find a use for our travels servin' the Lances goin' forward."
"Yeah, about a days walk from here towards the entrance to the mountains we encountered that Cryovain. Barely managed to avoid detection but another fella wasn't so lucky. This is the only recoverable piece of clothing, and he did indeed seem to be an elven male."
Holding the pole in his hand he says "Toxasqexdfjh" and it extends to its 10 ft. Then saying, "Xasqexdfgh" * it shrinks once more.
"This was gifted by the Gnomes to us personally as reward for killin' a threat that was terrorizing the kingdom. After the run-in with the beast I don't see how it could be used against it, but I leave that to yer discretion. I reckon I could find a use for our travels servin' the Lances goin' forward."
Cain Vance
Once Rowan finishes his report, Cain steps forward and picks up the pole, "And the common phrase for this is compactify and uncompactify in case gnomeish is a little hard on the tongue."
Placing the pole onto the table, he turns and retrieves the wand from his pack. "We were also given this wand, of which we haven't tested its capabilities. Perhaps one of your magic users could make use of it?"
Placing the pole onto the table, he turns and retrieves the wand from his pack. "We were also given this wand, of which we haven't tested its capabilities. Perhaps one of your magic users could make use of it?"
Dungeon Master
The Captain patiently listens to your report, occasionally looking down to make a note on the piece of parchment in front of him. The four of you having spoken, he strokes his beard for a moment and then responds.
Captain Reynolds
"The hat I am confident would be of great use to our few casters. That being said, if your intention is to continue aiding the Lances in spite of the dire information you have just heard, I see no reason to push you to part with it. The pole, I am not so confident about. Nonetheless, it is clearly a magical item and thus I am authorized to give you payment for it if you leave it in our care. (Turning to Cain) As for this wand, did the Gnomes give no indication of its purpose?"
Captain Reynolds
"Hmm, yes. I could envision a use for it even among our non-magic-wielding troops. Well, any of these three items you're willing to part with, you'll be given the fifty gold pieces for.
As for the promise of a Gnome-engineered ballista, that's a little stickier. I'm not sure I can authorize Lance funds for something that is not yet available and requires troops and resources to fetch. I can bring it up with Lord Filmarya when I next report, and have an answer for you when you return from your next task.
Now, the matter of the bracer - I'm afraid I have no eye for details such as this. Any one of the dozens of adventurers I have met may have been wearing it. I am simply grateful you did not share this one's fate. You were wise to stay out of the Dragon's sight."
As for the promise of a Gnome-engineered ballista, that's a little stickier. I'm not sure I can authorize Lance funds for something that is not yet available and requires troops and resources to fetch. I can bring it up with Lord Filmarya when I next report, and have an answer for you when you return from your next task.
Now, the matter of the bracer - I'm afraid I have no eye for details such as this. Any one of the dozens of adventurers I have met may have been wearing it. I am simply grateful you did not share this one's fate. You were wise to stay out of the Dragon's sight."
Rowan “Ruggo” Rhododendron
"That's uh... disappointin' tah hear Captain, but we understand the situation yer in. However havin' seen first hand the ingenuity of the gnomes, both in magic and defensive weaponry, I can vouch fer the usefulness these ballista would be to yeh. If it comes to it and an escort for pickup is needed please consider us first. And when you see how useful it is I reckon you'll pay us honestly what it's worth.
Now as for these... I have plans for the gold already. I'll hand over the rod to yeh. Once this dragon issue is dealt with, and if we all survive, I'd ask the chance to buy it back from yeh at cost."
Now as for these... I have plans for the gold already. I'll hand over the rod to yeh. Once this dragon issue is dealt with, and if we all survive, I'd ask the chance to buy it back from yeh at cost."
Rowan “Ruggo” Rhododendron
Rowan takes the arm bracer back and tucks it away.
Captain Reynolds
"Well now, to be clear, I didn't rule out chance of payment, I merely said I would need to consult with Lord Filmarya first. My hands are tied, I'm afraid - but you've granted enough evidence of the Gnomes' capabilities and willingness to help that I feel confident I can make a good case."
Dungeon Master
You watch as the young man counts out coin from a purse attached to his belt, transferring it to a small pouch which he then deposits on the table in front of you.
Storm of Fire
As Geoffrey hands off the gold to his companions, Storm steps forward once again.
"There is another thing we would like to discuss Captain. This one has hard troubling rumors regarding the run down district north of the port. In particular of the Manyclaw Alley.
Have the Lance's investigates these rumors in the last or have any resources to do so? If the manpower cannot be spared, this group could find some time to investigate the dangers."
"There is another thing we would like to discuss Captain. This one has hard troubling rumors regarding the run down district north of the port. In particular of the Manyclaw Alley.
Have the Lance's investigates these rumors in the last or have any resources to do so? If the manpower cannot be spared, this group could find some time to investigate the dangers."
Captain Reynolds
"Manyclaws Alley? The Lances have enough to deal with at the moment without taking old wives' tales and superstitions into account. That's a rough part of Leilon, and the way I figure it, the thugs and thieves have just found a fun way to make sure nobody interferes with their nefarious business. As ideal as it would be to restore the area, we simply cannot spare the resources, especially now. Of course, you are free agents and may do as you wish - but for what it's worth, I believe your time would be better spent giving tangible aid against the larger threat looming over us."
Dungeon Master
"Orcs have attacked Butterskull Ranch, five miles east of Conyberry along the Triboar Trail. Travel there with haste, assess the damage, and assist any way you can. The owner, Alfonse Kalazorn, is a retired sheriff who can reward you for your efforts. If he's dead, return to Captain Reynolds with proof of his demise and you will be compensated 100gp."
Dungeon Master
"Deep in Neverwinter Wood, along the river that flows west toward Neverwinter, is a logging camp which supplies much of the region's lumber. The surrounding cities and towns have an agreement to rotate providing fresh supplies to the camp. The responsibility of doing so falls to Leilon at this time. Wynn has organized a new delivery, but under the circumstances the Lances are looking for capable hands to ensure the supplies arrive safely to the camp. Return to Captain Reynolds with a notice of delivery signed by Tibor Wester to claim a reward of I00 gp."
Rowan “Ruggo” Rhododendron
Rowan heads off in the direction of the Lionshield Coster nodding to Cain to follow.
Cain Vance
As Cain walks with Rowan to the Lionshield, he begins to strike up a conversation.
"So, looking to try a new weapon? From what I've seen, you're a pretty deadly shot with that thing. In fact, it's the reason why I'm coming, to get something I can use in case we find ourselves at a distance."
"What are you thinking of wielding?"
"So, looking to try a new weapon? From what I've seen, you're a pretty deadly shot with that thing. In fact, it's the reason why I'm coming, to get something I can use in case we find ourselves at a distance."
"What are you thinking of wielding?"
Cain Vance
"Deadly and long ranged, I like the sounds of that. Me, I've never used a bow and don't think I'll be starting any time soon. After Govath lended me those daggers during our encounter with the mimics, I've been thinking of picking up a set of throwing knives. I've always been good at chucking things." he laughs.
Cain Vance
"A clerk!? I work in shipping ... were you not listening when I was explaining how all of this --" he waves his hands over his face "-- happened?"
"But moving cargo is a dangerous business on the open roads away from guarded towns and cities, you learn a few things about self defense and survival for sure. "
"But moving cargo is a dangerous business on the open roads away from guarded towns and cities, you learn a few things about self defense and survival for sure. "
Cain Vance
"More the logistics person on the trip. We'd have hired guards and freelancers to do the dirty work, but everyone had to be prepared regardless. But this new contract is certainly in my area of expertise."
Cain pauses for a second, contemplating if he should ask. He decides to and says, "Speaking of contracts, what's the deal with what you said earlier, about killing orcs. I hate orcs as much as the next guy, but to actively seek and destroy seems to imply some history with them."
Cain pauses for a second, contemplating if he should ask. He decides to and says, "Speaking of contracts, what's the deal with what you said earlier, about killing orcs. I hate orcs as much as the next guy, but to actively seek and destroy seems to imply some history with them."
Cain Vance
Cain abruptly stops walking and turns to Rowan, "Sorry, let's back up a second. Did you just say --" and in a whispered voice "reaver?"
"Is that why you're so awkward around them? Because you know them? ..."
Thoughts of realization race through Cain's head, "That's why you disguise yourself here ... And probably why you've been hanging out in Leilon, you've been following them, haven't you?"
"Is that why you're so awkward around them? Because you know them? ..."
Thoughts of realization race through Cain's head, "That's why you disguise yourself here ... And probably why you've been hanging out in Leilon, you've been following them, haven't you?"
Cain Vance
"And I didn't want to bring it up at the tent, and I don't know if the others noticed, but what's happening with your eye? There's a lot you've been secretive about."
"I mean ... Are you even a --" Cain then proceeds to open hand slap the air above disguised Rowan's head, where his Firbolg head would be.
"I mean ... Are you even a --" Cain then proceeds to open hand slap the air above disguised Rowan's head, where his Firbolg head would be.
@Pleebz Do I have to make an attack before Rowan responds.
Sure, make an Unarmed Strike
Rowan “Ruggo” Rhododendron
Rowan leans back and Cain's strike misses completely. He looks confused a second, then flashes his signature sideways grin.
"Oh sorry, I mistranslated. Yeh see Firbolgs don't have names. Fer anything. Back home I ain't Rowan or Ruggo or Rhododendron. But once yeh get out into society it's hard to make yer way without one. I reckon a closer approximation to the word I was lookin' for would be Shearer, but hunter is the function. I don't know the Reavers here though. Yeh have quite the imagination."
"Oh sorry, I mistranslated. Yeh see Firbolgs don't have names. Fer anything. Back home I ain't Rowan or Ruggo or Rhododendron. But once yeh get out into society it's hard to make yer way without one. I reckon a closer approximation to the word I was lookin' for would be Shearer, but hunter is the function. I don't know the Reavers here though. Yeh have quite the imagination."
Cain Vance
"Alright, well I suppose there's no reason not to trust you. Once you for battle with someone, you've become more than just strangers."
Cain continues the walk to the shop
"Your eye, one of them is darker than the other. I don't remember them being so mismatched, have you looked in the mirror at all this morning?"
Cain continues the walk to the shop
"Your eye, one of them is darker than the other. I don't remember them being so mismatched, have you looked in the mirror at all this morning?"
Rowan “Ruggo” Rhododendron
Rowan's face looks concerned.
"That's...interesting. I didn't choose that detail when I disguised..."
His voice drops quieter, "I made a decision today. Somethin' a long time comin' Chose a path I've been avoiding since I left the High Forest. I reckon the eye is a symbol of that."
"That's...interesting. I didn't choose that detail when I disguised..."
His voice drops quieter, "I made a decision today. Somethin' a long time comin' Chose a path I've been avoiding since I left the High Forest. I reckon the eye is a symbol of that."
Cain Vance
"Not hiding, just haven't had a use for it, but if you're so curious."
Cain reaches into his pocket and takes out a gold coin and flips, catching it.
"When you travel around, you meet a lot of people. A lot of shady ones too you can imagine, at the various pit stops along the way."
"Anyway, this one half elf was scamming the more innocent travellers with simple coin flip bets. Except, this one is embued with magic such that it always lands tail side up."
"Fortunately for me, he wasn't the brightest and I bet him half our goods (we were shipping luxury robes if I recall) for anything on him. He agreed."
" A simple heads I win, tails you lose wordplay later and I now have this. So if you ever need to bet, let me know." Cain laughs
Cain reaches into his pocket and takes out a gold coin and flips, catching it.
"When you travel around, you meet a lot of people. A lot of shady ones too you can imagine, at the various pit stops along the way."
"Anyway, this one half elf was scamming the more innocent travellers with simple coin flip bets. Except, this one is embued with magic such that it always lands tail side up."
"Fortunately for me, he wasn't the brightest and I bet him half our goods (we were shipping luxury robes if I recall) for anything on him. He agreed."
" A simple heads I win, tails you lose wordplay later and I now have this. So if you ever need to bet, let me know." Cain laughs
Dungeon Master
Ruggo leads to the door of a medium-sized building just down the road from the barracks. You notice a wooden sign hanging outside that is cut into the shape of a shield, and a blue lion is painted upon it.
As you enter, you notice the place has several other customers wandering about, examining various pieces of armour displayed on mannequins and weapons hung up on racks. A Dwarf behind the counter, dressed in a blacksmith's apron, takes notice of you both as you walk in and addresses you with a boisterous, deep voice.
As you enter, you notice the place has several other customers wandering about, examining various pieces of armour displayed on mannequins and weapons hung up on racks. A Dwarf behind the counter, dressed in a blacksmith's apron, takes notice of you both as you walk in and addresses you with a boisterous, deep voice.
Rowan “Ruggo” Rhododendron
Rowan unhooks the crossbow from his back and a full pack of 20 bolts, setting them on the counter.
"Lookin' to do a little barterin'. I reckon I won't get full price for a used piece of equipment, but it's tip top shape. Hopin' yeh carry a longbow and fully stocked quiver for it. I'll pay the difference o'course."
"Lookin' to do a little barterin'. I reckon I won't get full price for a used piece of equipment, but it's tip top shape. Hopin' yeh carry a longbow and fully stocked quiver for it. I'll pay the difference o'course."
Fomner
"A fine piece indeed, this one - longbows, you say? Why, we've got ones that'd make the Elves of the High Forest covet 'em! I'd be happy teh knock off half the price in exchange fer this here crossbow, and I'll trade the quiver'a bolts for the quiver'a arrows directly, leaving yer cost at twenty-five gold pieces total. How's that sound to yeh?"
Dungeon Master
Cain and Ruggo make their way back to The Sword of Leilon, waiting outside the door for a bit to enjoy the pleasant, cool summer day. After a while, Govath arrives, followed by Storm. The four of you make your way inside and pay a grateful Lyla the 3sp each that you owe for the night's stay.
As you prepare to leave, Lyla informs you apologetically that due to the declining number of patrons staying at the Sword, it's likely they'll have to revoke the discount for your further stays.
As you prepare to leave, Lyla informs you apologetically that due to the declining number of patrons staying at the Sword, it's likely they'll have to revoke the discount for your further stays.
Storm of Fire
Storm pays Lyla with a grateful thank you and heads outside.
"Wynn has prepared a cart of supplies and food for the logging camp in Neverwinter Wood. His son is just finishing hitching up their ox, Winnifred so she's ready to go when we are. This one promised to bring back Winnifred in healthy condition so let us keep good care of her on our journey."
Patting down his gear and checking straps... "Shall we begin our next adventure?"
"Wynn has prepared a cart of supplies and food for the logging camp in Neverwinter Wood. His son is just finishing hitching up their ox, Winnifred so she's ready to go when we are. This one promised to bring back Winnifred in healthy condition so let us keep good care of her on our journey."
Patting down his gear and checking straps... "Shall we begin our next adventure?"
Govath Forgearm
Having paid and thanked Lyla for the room Govath returns to the group outside. "I have also found out about a possibly interesting detour that we can make along the High Road that could be dangerous but offer great reward. Also, some details, or rather lack of details, about our alley we so unknowingly walked into last night."
Govath Forgearm
"Remember I did say lack there of. I was speaking to a fellow down by the docks, an information broker of sorts. When I brought up the alley to see what was know, he looked visibly afraid. Now his sort are not ones to be afraid of much, which is telling in and of itself."
"The lances, as we already know, will have nothing to do with what goes on down there."
"He said that what goes on there is not the doing of any of the normal townsfolk, almost as if something or someone else has moved into that area and made it its home."
"And the part that makes it very interesting, none have returned alive, that have ventured down there."
"The lances, as we already know, will have nothing to do with what goes on down there."
"He said that what goes on there is not the doing of any of the normal townsfolk, almost as if something or someone else has moved into that area and made it its home."
"And the part that makes it very interesting, none have returned alive, that have ventured down there."
Storm of Fire
"There is only one way to find out. The things you heard from the docks lines up with the things this one has heard as well. I think it's safe to say something sinister is happening there. And there's only one way to find out!
In regards to the detour to the coast, what sort of thing are you expecting to find there? What did you learn?"
In regards to the detour to the coast, what sort of thing are you expecting to find there? What did you learn?"
Govath Forgearm
"There is an old lighthouse about a day north that is no longer in service. However a few travellers noticed it one night all lit up. This can pose a problem to sailors unfamiliar with the area running their ship aground, and if a group is using this to lure unknowing cargo ships to their demise I think they need to be stopped."
Cain Vance
"Interesting ... a day north from Leilon, or from Neverwinter? It would certainly be a little bit of a challenge hiding a cart full of goods, but I nothing that isn't impossible, especially for a professional shipper such as myself. What exactly is in it for us, if we were to investigate the lighthouse?"
Storm of Fire
"As long as ol' Winny can make the journey to the coast, it would be worth investigating. Having come here by ship from Chult, the original destination was to be Neverwinter for myself. But the Dragon rumors on the docks in Leilon kept me there that day. If there are pirates or brigands using the lighthouse to crash or raid ships, than I wonder what would have happened had this one stayed aboard the Compass Rose. I hope the ship made it to Neverwinter afterall...
Let us check out the lighthouse on our way to Neverwinter."
Let us check out the lighthouse on our way to Neverwinter."
Storm of Fire
"Besides, this one could use a little more coin...I am running low again. I found a few whimsical wares at Wynns' again. This one needs to stop going in there." Storm chuckles and pats his sad looking coin pouch which looks extremely slim.
"Come, let us retrieve the cart and be on our way."
Storm leads them to Wynns' Wares, to Winnifred, and beyond!
"Come, let us retrieve the cart and be on our way."
Storm leads them to Wynns' Wares, to Winnifred, and beyond!
Dungeon Master
The four of you make your way to Wynn's Wares, where Wyliam has finished yoking Winnifred to the wagon. He's clearly expecting you and gives you a nod as you load your own things onto the back and climb aboard.
Now, the age-old question - who takes the reins?
Cain will take the reins because of his experience doing these sorts of trips. He should be quite comfortable carting a heavy load around.
Dungeon Master
Cain hops up to the front of the wagon, grabbing the reins. After making sure you're all aboard, he coaxes Winnifred forward, and you make your way to the northern entrance of town, passing through to the High Road. The lovely weather and warmth of noon have you in excellent spirits as you pass by other travellers making their way between Neverwinter and Leilon with a smile and a wave. It's not the fastest way to travel, but it's nice to be able to rest your legs for a change. Govath keeps an eye out for the mysteriously-active lighthouse as you ride along, thankful for the clear day and the slight elevation of the High Road above the coastline. Just as you pull off to the side of the road to break for dinner, its shape can be faintly made out to your west, a mere pinprick at this distance, but stark in contrast to the sea beyond.
Storm of Fire
"The lighthouse is probably still within the jurisdiction of Leilon. They can't spare the Lance's to investigate their own city's problem of the Manyclaws Alley. They must know about the lighthouse but cannot look into it. I bet if we fix the problem, if there is a problem, the Captain may reward us."
Rowan “Ruggo” Rhododendron
And as he casts the spell, his human form morphs once again into the 8ft tall blue Firbolg.
Correction; takes off his hat and tosses it to the side...
Dungeon Master
Ruggo doesn't notice any unusual magical presence, other than those he is already familiar with.
Dungeon Master
Hunting near a well-travelled road is more difficult than in the wilderness, as game has learned to keep its distance. This, in addition to your adjusting to a new weapon, makes the hunt more challenging than normal.
The DC for this hunt is increased by 5. Go ahead and make your Survival check
Cain Vance
In the meanwhile, Cain prepares Winifred for the night, preparing her dinner from supplies found on the cart, and making sure everything is strapped down accordingly - a habit he deceloped from the years of doing shipment trips; you never know when bandits might come upon you and a quick getaway needed.
Once done, he heads over to the fire and waits for everyone to finish it up their chores.
Once done, he heads over to the fire and waits for everyone to finish it up their chores.
Dungeon Master
You're a fairly quick learner, and after a couple of misses, you manage to hit a couple of small birds flitting from tree to tree in an area off the High Road. You supplement the mediocre gain of meat with some berries and nuts you manage to find, as well as enough appropriate leaves to keep your cigar supply going for a couple of days. You won't quite be making up for the rations consumed earlier in the day, but at least you'll have a fine dinner.
Each party member gets: 1 Ration, 1 Water
Each party member gets: 1 Ration, 1 Water
Rowan “Ruggo” Rhododendron
Ruggo returns with his kill slung over his shoulder. He says nothing as he drops his gear and starts cleaning the birds of feathers. He's in a bad mood most likely from the scarce meat.
Cain Vance
Seeing Rowan head out on the hunt, Cain catches Govath before his trip and waves Storm over
"Listen, I'm not one to waste time gossiping, but something is off with Rowan. He was telling me about his life back at home, and almost said he used to be a reaver, or at least it sounded like it before correcting himself. I poked him about it and he chalked it up to a translation mistake."
"He hasn't given me reason to not trust him these last few days, so I'm going to give him the benefit of the doubt, but just thought you two should know."
"Also, I dont know if you noticed his eye is a different colour ... He said he figured it was a symbolic change because last night he choose a path he's been avoiding since leaving his home. Of course, he was just as vague as always and didn't elaborate."
"Listen, I'm not one to waste time gossiping, but something is off with Rowan. He was telling me about his life back at home, and almost said he used to be a reaver, or at least it sounded like it before correcting himself. I poked him about it and he chalked it up to a translation mistake."
"He hasn't given me reason to not trust him these last few days, so I'm going to give him the benefit of the doubt, but just thought you two should know."
"Also, I dont know if you noticed his eye is a different colour ... He said he figured it was a symbolic change because last night he choose a path he's been avoiding since leaving his home. Of course, he was just as vague as always and didn't elaborate."
Storm of Fire
Storm stops working and listens to Cain.
"Rowan is a very awkward when it comes to attention and seems to hide much when asked. Though I do not doubt his heart or intentions. Maybe he is on the run from something like yourself.
Those his connection with the Reavers is growing more apparent if he let slip that piece of info accidentally. Perhaps next time we seen them, which I do not wish for, we should indirectly ask them what they think of Firbolgs.
I did notice his eye but didn't want to ask. He doesn't like to talk about himself so I figured maybe it was part of his human disguise though I did notice his Firbolg self still maintains it.
Either way, he does good work and fights hard. This one does not worry of bad intentions from him. He does what he does and does it well. But thanks for letting us know, maybe we should see what else he lets slip."
"Rowan is a very awkward when it comes to attention and seems to hide much when asked. Though I do not doubt his heart or intentions. Maybe he is on the run from something like yourself.
Those his connection with the Reavers is growing more apparent if he let slip that piece of info accidentally. Perhaps next time we seen them, which I do not wish for, we should indirectly ask them what they think of Firbolgs.
I did notice his eye but didn't want to ask. He doesn't like to talk about himself so I figured maybe it was part of his human disguise though I did notice his Firbolg self still maintains it.
Either way, he does good work and fights hard. This one does not worry of bad intentions from him. He does what he does and does it well. But thanks for letting us know, maybe we should see what else he lets slip."
Govath Forgearm
"That is all true, but who does not have a secret or two. Let up hope that this reaver business does not lead to trouble down the road. I have heard from my asking around that they are a group that will kill first and completely skip the asking of questions. I best go find that wood now so we can have a good fire ready to cook whatever Ruggo finds."
Dungeon Master
Govath manages to collect a modest pile of wood that should suffice to keep the fire going for dinner and a while afterward. The four of you opt to wait until it gets darker to light it so that you can enjoy its warmth before sleeping. Ruggo quietly prepares the birds and divides up the berries and nuts, and you enjoy your first meal of your new task along the side of the High Road.
Rowan “Ruggo” Rhododendron
After Ruggo wolfs down his meager meal, he spends the next hour rolling cigars with the plants he gathered.
Storm of Fire
While Storm is eating, he pulls a few things out of his bag to show the group.
"Look at these weirdly, whimsical, wares of Wynn that I was able to barter off his collection."
Storm places a small model of a windmill with a strange architecture. "Wynn got this off a wanderer who says the design is from a far off land and the design is certainly nothing I have ever seen. Have any of you in your travels?" He gives a gentle spin of the windmill blades, and it's clear by how they're weighted that they will continue spinning for a very long time unless purposely stopped.
Placing it next to him to spin, he pulls out another very strange object. It's a construct of a bulbous, hideous looking creature. It has three arms and a large maw in the center facing upwards. Storm retrieves a copper piece from his pouch which looks like one of very few coins in there. He then places it on the indentations of one of the claws and you watch the contraption move and the beast "eats" the coin. The coin clanks into its body and settles with whatever else is inside.
"It's some strange coin bank or something. Wynn hasn't figured out how to retrieve the coins so that's a copper piece this one won't be getting back any time soon. Have any of you seen a monster like this before?"
"Look at these weirdly, whimsical, wares of Wynn that I was able to barter off his collection."
Storm places a small model of a windmill with a strange architecture. "Wynn got this off a wanderer who says the design is from a far off land and the design is certainly nothing I have ever seen. Have any of you in your travels?" He gives a gentle spin of the windmill blades, and it's clear by how they're weighted that they will continue spinning for a very long time unless purposely stopped.
Placing it next to him to spin, he pulls out another very strange object. It's a construct of a bulbous, hideous looking creature. It has three arms and a large maw in the center facing upwards. Storm retrieves a copper piece from his pouch which looks like one of very few coins in there. He then places it on the indentations of one of the claws and you watch the contraption move and the beast "eats" the coin. The coin clanks into its body and settles with whatever else is inside.
"It's some strange coin bank or something. Wynn hasn't figured out how to retrieve the coins so that's a copper piece this one won't be getting back any time soon. Have any of you seen a monster like this before?"
Dungeon Master
You hear a small group of coins bouncing around, maybe four or five total.
Dungeon Master
You turn the device over in your hands a few times, running your hands along the wood-and-metal exterior until eventually your fingers rest over a portion of the creature's belly that feels slightly different in texture than the rest. You probe the area a little further, applying pressure until you hear a soft click. Suddenly, the interlocking teeth open up and you feel the release of a spring mechanism within, and five copper pieces erupt from the maw, showering all around you. After a few seconds, the interlocking teeth slide back into place, sealing the interior once more.
Dungeon Master
As darkness falls and the fire begins to shrink to embers, three of you set up your bedrolls and fall asleep easily, catching glimpses of the stars between the moving clouds above as you doze off. Ruggo sits by the fire, his vision extending farther in the darkness than it did before, determined to prove himself a capable watch this time around.
@Wolverbane Go ahead and make that Perception check
Dungeon Master
As you peer down to the shore, you do notice a faint light emanating from the direction of the lighthouse. What's far more noticeable, however, are distant flashes of lightning over the open waters beyond. You think it a little strange that the weather could be so dramatically different a mere ten to fifteen miles away, but the wind seems to be blowing southwest so you're not overly concerned.
The High Road is well-travelled and generally quite safe, so you spend most of your time with your eyes on the eastern skies for any signs of a White Dragon. However, your hours pass without sighting or other incident.
The High Road is well-travelled and generally quite safe, so you spend most of your time with your eyes on the eastern skies for any signs of a White Dragon. However, your hours pass without sighting or other incident.
Cain Vance
Cain stretches and gets up
"I suppose that could have been an option, but we'd have likely walked into a guarded stronghold, and no doubt they'd have scouts out."
"Anyway, have a good sleep "
Cain posts up on a rock so he can have a good view of the lighthouse and surrounding areas of the High Road.
"I suppose that could have been an option, but we'd have likely walked into a guarded stronghold, and no doubt they'd have scouts out."
"Anyway, have a good sleep "
Cain posts up on a rock so he can have a good view of the lighthouse and surrounding areas of the High Road.
Dungeon Master
Cain also observes the lightning in the distance, which seems to subside shortly after his watch begins. Around the same time, the dim light at the lighthouse fades away. The hours pass, but no sound or sight gives you any cause to worry, and as dawn comes around, one-by-one the party wakes up.
Calendar of Harptos
9th day of Eleasis (Highsun), 1481
Moon Phase / Season
🌘 Waning Crescent
☀️ Summer
☀️ Summer
Today's Weather: Coastal, Summer
Weather
🌧 Downpour
Wind
💨 7 mph (3 m/s),
↑
NorthTemperature
🌡 High: 73 °F (23 °C) | Low: 64 °F (18 °C)
Dungeon Master
As you awake, you clouds beginning to gather overhead, and get the feeling you're in for yet another wet day. Strange, Ruggo and Cain think, since the wind should have been blowing the storm you observed the night before away from you - perhaps the gods really are playing tricks on you after all.
Rowan “Ruggo” Rhododendron
Ruggo walks beside the cart, his 8 ft stride able to keep pace.
Dungeon Master
The clouds above grow ever-darker and more threatening as you go, but the rain seems to hold off as you cut your way off the High Road, heading west towards the shore. Search though you might, whatever path may have once connected the High Road to this lighthouse is long gone. Winnifred and the wagon are both sturdy, however, so your progress is not dramatically slowed - and after about four hours of travel, you find yourself near the edge of a cliff which overlooks the beach below. About two-hundred feet ahead of you, just above eye-level, you see a large outcropping of rock almost completely surrounded by water, atop which is a stone building from which the lighthouse tower rises. You can faintly make out a narrow causeway connecting the outcropping and the beach, but it appears to be completely submerged in water at the moment, suggesting you have arrived at high tide.
Glancing over the edge of the cliff to the beach below, something immediately catches your eye. Pacing back and forth along the beach below is what appears to be a massive crab, easily fifteen feet wide from claw to claw. Casting your eyes a little south of your position, you do notice that a set of stairs has been hewn into the cliffside, leading down to the water's edge.
Glancing over the edge of the cliff to the beach below, something immediately catches your eye. Pacing back and forth along the beach below is what appears to be a massive crab, easily fifteen feet wide from claw to claw. Casting your eyes a little south of your position, you do notice that a set of stairs has been hewn into the cliffside, leading down to the water's edge.
Dungeon Master
Despite Storm's words, Ruggo's experience lies primarily inland, not near the coast at all. Tidal patterns are not his specialty, and it's not something they teach young Firbolgs in his forest clan.
Dungeon Master
There's not a ton of cover atop the cliff you're standing on, but you find a small cluster of trees and bushes nearby which you figure you could tie Winnifred to and let her graze. It doesn't fully mask the wagon's presence, but it's clear that not many stray from the High Road to come out this way, since you were unable to find any trodden path to follow yourselves.
Govath Forgearm
After the cart has been tucked away best it can, Govath takes a look at the surrounding area.
"Perhaps this storm will give us some good cover and mask our presence should an opportunity arise to make our way to the lighthouse.
As it stands, we have time to kill waiting for the tide to go out. Anyone care to explore the area?"
"Perhaps this storm will give us some good cover and mask our presence should an opportunity arise to make our way to the lighthouse.
As it stands, we have time to kill waiting for the tide to go out. Anyone care to explore the area?"
Storm of Fire
"Certainly. The would only need to leave for supplies if any. They are probably sleeping inside the tower right now. If we can get across before the night, we could catch them off guard. Should one of us stake out the tower while the others scout around? See if there's any movement or activity before we head across?"
Cain Vance
"You know, there might not be an obvious route to this lighthouse, but its not like the lighthouse itself is that hidden. If these bandits are carting loads of ship cargo to wherever they store it, how do you figure they move it? Those are some very steep rocks ... maybe they have another method of accessing the tower?"
"Of course, maybe the bandits in the lighthouse have nothing to do with the actual cargo and are only there to distract the passing ships into the rocks and another group is responsible for the thieving."
"Of course, maybe the bandits in the lighthouse have nothing to do with the actual cargo and are only there to distract the passing ships into the rocks and another group is responsible for the thieving."
Dungeon Master
The four of you take some time examining the area at the top of the cliff. It's relatively flat, mostly grassy, and there are patches of trees and bushes scattered about, but certainly no cave openings or tunnels to be found. Nothing interesting catches your eye as you search.
Dungeon Master
You begin to make your way down the stairs to the beach. As you clear the rock wall and make it down to the water's edge, you glance to the right at the giant crab that was meandering around the beach. To your surprise, it is turned directly toward you. It has a single claw raised above its head, and is swinging it side-to-side, in a gesture that looks an awful lot like a wave.
Dungeon Master
As you begin to approach, the crab lowers its mighty claw. To your surprise, its mouth opens, and from it flows words in flawless Common, shouted over the crashing waves beside you.
Nigel
"I cannot tell you what a pleasure, what an unparalleled pleasure it is to see the four of you fine gentlemen. The gloomy weather had certainly done a number on my spirits this morning, but its as though a ray of sunshine has pierced the shadowy veil to lift my weary heart to new heights. Might I be granted the privilege of introductions to your three companions back there? (Shouting past Ruggo) Come, come! Nothing to be afraid of!"
Dungeon Master
The creature lifts its massive claw once again, this time in a beckoning motion to the three of you standing at a distance behind Ruggo.
Dungeon Master
Nigel's eyes close and he makes a sound that you interpret as a chuckle - some weird combination of stuttered hissing and clicking - before continuing.
Nigel
"As it happens, the explanation of this unusual phenomenon makes for a good introduction to why I am so delighted to see you all. Cain, Govath, Storm of Fire, and of course, Ruggo - it is a pleasure to meet you all. Would the four of you be willing to indulge old Nigel in both a tale and a request? I am confident that I can offer compensation which would make it worth your while!"
Cain Vance
"We're actually here on other, time sensitive business regarding that lighthouse." he points up to the cliff. "Seeing as you're likely familiar with the surrounding area, if you could help us with our investigation we'd be open to hearing your request?"
Cain turns to his companions and raises his eyebrow as if to ask what do you think?
Cain turns to his companions and raises his eyebrow as if to ask what do you think?
Dungeon Master
Nigel looks about as quizzical as a giant crab is able, bringing up one claw and rubbing it against the top of his head.
Nigel
"Then it seems indeed that our purposes cross. For you see, I too have business with the current occupant of the lighthouse. But alas, it is probably best that I start from the beginning.
You see, my mistress, Miraal, took up residence in the lighthouse a couple of centuries ago. As I understand it, she was a bit of a recluse, just looking for a place to live out her days undisturbed. Except I suppose she got lonely, because about eighty years ago, she used her magic to grant me intelligence beyond my species, and we have been companions ever since.
That is, until a month or two ago, when a crazed Half-Orc burst through the doors of our quiet little home yelling about 'reclaiming the shrine of Talos' or some such thing. My mistress bid me to flee, but stood her ground against the feral brute. I managed to scramble my way out the door, but not before hearing a crack of thunder and a scream of agony - I knew in that instant that my one and only friendship had been brought to an abrupt end.
I fled to a nearby cave, unsure of what future lay ahead of me. For what purpose have I without my mistress? What existence can there be for an unusually intelligent crab? Alas, I was not alone with my thoughts for long, for much to my surprise, I saw Miraal crawling her way after me into the cave's entrance. But not in body - no, indeed not. Only her twisted, groaning spirit clawed its way into that dark recess that fateful night. 'Mistress', said I, with horror at the sight before me. 'Why are you not at peace?'
'The conch!', she replied, with voice full of anger and anguish in equal measure. 'He has taken the conch!'"
You see, my mistress, Miraal, took up residence in the lighthouse a couple of centuries ago. As I understand it, she was a bit of a recluse, just looking for a place to live out her days undisturbed. Except I suppose she got lonely, because about eighty years ago, she used her magic to grant me intelligence beyond my species, and we have been companions ever since.
That is, until a month or two ago, when a crazed Half-Orc burst through the doors of our quiet little home yelling about 'reclaiming the shrine of Talos' or some such thing. My mistress bid me to flee, but stood her ground against the feral brute. I managed to scramble my way out the door, but not before hearing a crack of thunder and a scream of agony - I knew in that instant that my one and only friendship had been brought to an abrupt end.
I fled to a nearby cave, unsure of what future lay ahead of me. For what purpose have I without my mistress? What existence can there be for an unusually intelligent crab? Alas, I was not alone with my thoughts for long, for much to my surprise, I saw Miraal crawling her way after me into the cave's entrance. But not in body - no, indeed not. Only her twisted, groaning spirit clawed its way into that dark recess that fateful night. 'Mistress', said I, with horror at the sight before me. 'Why are you not at peace?'
'The conch!', she replied, with voice full of anger and anguish in equal measure. 'He has taken the conch!'"
Nigel
"You see, Mistress Miraal was a practitioner of the arcane, and had a very special conch shell which she always had on hand when performing her magic. I admit, such mysteries are beyond my understanding, but as near as I could comprehend her attempts to explain, the conch helped to focus her arcane power. Never have I seen her treat another object with such reverence.
Travellers, what followed was a fit of rage so terrifying that I am ashamed to admit I fled from my lifelong companion, fearing for my own safety. Yet I cannot bring myself to leave this place until I know that her spirit has been put to rest. Many long days and nights have I watched and waited, hoping that someone might come along with the strength and ability to aid in retrieving the conch and returning it to Mistress Miraal.
But never fear - I understand that such services do not come for free, and thus the aforementioned compensation comes into play. For you see, since the Half-Orc took possession of the tower, it has lit at every low tide, without fail - and somehow, it always seems to storm while the lighthouse is lit. Several small ships have fallen victim to the false promise of safety, and I have carefully scouted each. I say 'carefully', for you see, Daggermaw and her companions swim in those waters, and I would prefer my eventual demise not be between the teeth of a shark. Each ship contains things which I believe travellers like yourselves would find valuable, and if you help me lay my mistress to rest, you have my word that I will brave the beasts to retrieve one of these treasures for you.
Now, I know that is much to take in! What say you, my new friends - will you help old Nigel out?"
Travellers, what followed was a fit of rage so terrifying that I am ashamed to admit I fled from my lifelong companion, fearing for my own safety. Yet I cannot bring myself to leave this place until I know that her spirit has been put to rest. Many long days and nights have I watched and waited, hoping that someone might come along with the strength and ability to aid in retrieving the conch and returning it to Mistress Miraal.
But never fear - I understand that such services do not come for free, and thus the aforementioned compensation comes into play. For you see, since the Half-Orc took possession of the tower, it has lit at every low tide, without fail - and somehow, it always seems to storm while the lighthouse is lit. Several small ships have fallen victim to the false promise of safety, and I have carefully scouted each. I say 'carefully', for you see, Daggermaw and her companions swim in those waters, and I would prefer my eventual demise not be between the teeth of a shark. Each ship contains things which I believe travellers like yourselves would find valuable, and if you help me lay my mistress to rest, you have my word that I will brave the beasts to retrieve one of these treasures for you.
Now, I know that is much to take in! What say you, my new friends - will you help old Nigel out?"
Govath Forgearm
"A half-orc that was able to deal with a well versed practitioner of the arcane arts. Although it does indeed seem better than facing a whole band of mercenaries which I was expecting."
"I am for it. Seems the reward is worth the risk, and we still have two more fine paying jobs to complete after this detour."
Turning back to the crab.
"Can you tell us any of the layout of the lighthouse. Are there any other entrances apart from the submerged one we see in front of us?"
"I am for it. Seems the reward is worth the risk, and we still have two more fine paying jobs to complete after this detour."
Turning back to the crab.
"Can you tell us any of the layout of the lighthouse. Are there any other entrances apart from the submerged one we see in front of us?"
Nigel
"Unfortunately, the causeway you see before you is the only way to access the lighthouse. It should be perfectly crossable come low tide, in the next five hours or so.
As for the building itself, it's fairly straightforward - once you ascend the stairs and enter the double doors, you'll find yourself in the foyer. To your left is the room with the shrine which our Half-Orc adversary has revealed as being dedicated to Talos, and to your right are the stairs to the lighthouse tower, and well as a small living space.
However..."
As for the building itself, it's fairly straightforward - once you ascend the stairs and enter the double doors, you'll find yourself in the foyer. To your left is the room with the shrine which our Half-Orc adversary has revealed as being dedicated to Talos, and to your right are the stairs to the lighthouse tower, and well as a small living space.
However..."
Dungeon Master
The giant crab rubs its massive claws together nervously for a moment before continuing.
Nigel
"I'm afraid there is one other challenge you will face. You see, in the time since my mistress perished, it seems that a group of very aggressive Harpies have made their home in the building's courtyard. More than once have I had to dive into the sea to avoid their aggression. Once you cross the causeway, I imagine you will catch their attention and perhaps be viewed as an easy meal."
Dungeon Master
Nigel relaxes considerably at your confidence about the situation.
Nigel
"Passengers? Hmm...well, I suppose I could carry one of you at a time, if your grip is strong. It would be slow-going, and you'd have to climb your way up the rock wall. Of course, if the harpies spot you clambering up the wall, I'm not sure how well you'd be able to defend yourselves against an assault. Nonetheless, the four of you are more experienced in these things than I! I will defer to what course of action you decide it best."
Nigel
"The Half-Orc carried no weapon on his person that I noticed during my brief encounter. Given the swiftness with which he extinguished my mistress' life, and the crack of thunder which brought about her demise, I can only assume he has a knack for the arcane himself.
As for my mistress' spirit, as far as I know it continues to reside within the cave over yonder, where I fled that fateful night."
As for my mistress' spirit, as far as I know it continues to reside within the cave over yonder, where I fled that fateful night."
Dungeon Master
He points one claw west over the water, and you see that a smaller outcropping of rock juts up out of the water, about half way between the beach and the land where the lighthouse resides. The causeway rises higher at that point and seems to carve its way directly through the centre of the stone, though you cannot see the referenced cave from your current position.
Nigel
"I imagine she would let you pass unhindered if made aware of your intention to return the conch to her. Perhaps she may even have further knowledge which would aid you in your confrontation - I have not been able to bear facing her myself since I fled her rage, and I did not have opportunity for inquiries beforehand."
Dungeon Master
You recall the name Talos, as he is widely recognized across all of Faerun - he is The Storm Lord, god of storms and destruction. Usually depicted as a broad-shouldered, bearded man with a dark eye patch, he demands completely loyalty from his faithful and encourages their destructive behaviour.
Storm of Fire
Storm searches his memory and stumbles on an old tale.
"There is an old poetic story this one has heard performed before. Not one that I particularly enjoyed so I never learned it. But it told of a band of pirates that raided coastal villages and stole their women. It was comedic and over exaggerated but the deity Talos was mentioned a few times. Only vague memories are left but I do recall the pirates would pillaged and destroy as much as they could in their raids. And in return, Talos would bless them with the power to sink their enemies ships with power thunderstorms. Or something along those lines...
You know, now that I think back upon it, I'm not sure how it was meant to be comedic. Maybe that's why I never adopted it."
"There is an old poetic story this one has heard performed before. Not one that I particularly enjoyed so I never learned it. But it told of a band of pirates that raided coastal villages and stole their women. It was comedic and over exaggerated but the deity Talos was mentioned a few times. Only vague memories are left but I do recall the pirates would pillaged and destroy as much as they could in their raids. And in return, Talos would bless them with the power to sink their enemies ships with power thunderstorms. Or something along those lines...
You know, now that I think back upon it, I'm not sure how it was meant to be comedic. Maybe that's why I never adopted it."
Storm of Fire
"It would seem to make sense that this follower of Talos would be half-orc. They seem to be loose cannons...Storm thinks about Braccus and his mother's mounted head.
This would also align with him claiming the tower as a shrine to Talos. Those storms we've been witnessing can only mean the half-orc is definitely performing some sort of ritual in there."
This would also align with him claiming the tower as a shrine to Talos. Those storms we've been witnessing can only mean the half-orc is definitely performing some sort of ritual in there."
Cain Vance
With Govath's help, Cain creates eight small balls of wax and distributes them to everyone.
"Warm them up with your hands to soften them, and then place it into your ear, which should act like a mould. We best wait until we're near the harpies before putting them on though, since we're likely not going to be able to hear each other that well otherwise."
"Warm them up with your hands to soften them, and then place it into your ear, which should act like a mould. We best wait until we're near the harpies before putting them on though, since we're likely not going to be able to hear each other that well otherwise."
Dungeon Master
Nigel once again rubs his claws against his head, contemplating Storm's question.
Dungeon Master
He doesn't appear to be holding any information back, though it's the first time you've really attempted to read a crab's facial expressions.
Dungeon Master
Nigel skitters around in a little circle, his beady eyes looking this way and that.
Dungeon Master
The four of you find a place to settle as inconspicuously as possible and wait for the tide to go out. As the hours pass, the sky above grows even darker, and pretty soon the first rain begins to fall. You do your best to stay dry under the shelter of the cliff, but as light rain turns to downpour you eventually accept your fate. Despite the volume of water falling, however, you watch as the water begins to recede, and eventually you make out the causeway above it. You make smalltalk and have some rations for lunch when you are startled by a sudden flash and crack of thunder as a bolt of lightning hits the lighthouse in the distance. Almost immediately afterwards, it lights - and examining it much closer this time, you notice an eerie quality about it. The glow is a greenish-yellow, and appears to intermittently weaken and strengthen in a regular, pulsing pattern.
By the time the tide reaches its lowest, a full-blown storm has brewed over the water to the west, and the sky is regularly filled with vibrant flashes. As several gusts of strong wind blow inland, you can't help but think how grateful you are to not be at sea yourselves on an evening such as this.
By the time the tide reaches its lowest, a full-blown storm has brewed over the water to the west, and the sky is regularly filled with vibrant flashes. As several gusts of strong wind blow inland, you can't help but think how grateful you are to not be at sea yourselves on an evening such as this.
Cain Vance
Cain watches in fascination as the bolt of lightning strikes the lighthouse.
"Yeah ... I'm good to go, and don't forget to you put in your ear plugs."
He pauses for a moment, "Do you find it interesting that there's an unnatural storm here, lightning strikes the lighthouse and then the lighthouse turns on? There's obviously a theme going on here, and I wonder if something sinister is only happening at nighttime."
"Might be worth considering securing the landing to the lighthouse from the harpies, and then waiting until morning after the light goes out, to make entrance?"
"Yeah ... I'm good to go, and don't forget to you put in your ear plugs."
He pauses for a moment, "Do you find it interesting that there's an unnatural storm here, lightning strikes the lighthouse and then the lighthouse turns on? There's obviously a theme going on here, and I wonder if something sinister is only happening at nighttime."
"Might be worth considering securing the landing to the lighthouse from the harpies, and then waiting until morning after the light goes out, to make entrance?"
Dungeon Master
The four of you bid Nigel farewell and begin carefully heading across the causeway toward the lighthouse, the earplugs blocking out much of the sound of thunder, rain and raging waves. The ground beneath your feet is slick from the downpour and the earlier tide, so you find yourselves cautiously watching your step as you progress. As you climb the stairs to where your path splits the smaller outcropping of rock, you notice that to your right is a small cavern opening, only a few feet wide. The light emanating from the lighthouse does nothing to penetrate the shadowy interior, so all you can make out is darkness - but a chill runs down each of your spines as you approach, and you have a feeling it's not due to the ocean breeze.
Rowan “Ruggo” Rhododendron
Ruggo taps Govath on the shoulder, gesturing to alert the others by pointing two fingers at his eyes and then at the cave. As they approach he peers inside, the iris of his dark left eye widening allowing him to see past the darkness.
Dungeon Master
As the two of you peer into the dark cavern, which appears to be no more than fifteen feet wide in any given direction, you see a shimmering, translucent figure hunched over near the back, hands clasping at long, unkempt hair. A spectral face turns toward you with furious anger in its eyes and tears running down its cheeks. Its pointed ears, slightly visible through the hair, suggest Elf blood, but the face shape is unusual, and the webbed hands and feet unlike any Elves the four of you have ever encountered.
The figure's mouth moves in speech which you cannot hear due to the wax in your ears, and then, to your surprise, she drops to the ground and begins clawing her way toward you, each inch seeming to exert all of her strength to accomplish. Her intangible robe and long hair drift behind her as though floating underwater, and you can clearly make out a hole directly through the middle of her chest. Her mouth continues to move as she approaches, face twisted with hatred.
The figure's mouth moves in speech which you cannot hear due to the wax in your ears, and then, to your surprise, she drops to the ground and begins clawing her way toward you, each inch seeming to exert all of her strength to accomplish. Her intangible robe and long hair drift behind her as though floating underwater, and you can clearly make out a hole directly through the middle of her chest. Her mouth continues to move as she approaches, face twisted with hatred.
@Osteel Make a Perception check
Dungeon Master
Peering toward the lighthouse, you scan for any sign of the harpies you were warned about. A flash of lightning strikes somewhere over the water, and against the vivid light, you make out the distant silhouettes of two figures perched upon a low wall on the south end of the outcropping.
Dungeon Master
The figure stops clawing forward at your words, looks you straight in the eye and mouths more words you are unable to hear.
Dungeon Master
Your earplug out, you speak the words, and what remains of Miraal pauses for a moment, sizing you up with her wild eyes.
Dungeon Master
When she finally does speak again, it sounds like a distant scream echoing to you through water.
Miraal
"The filthy Talos-slave uses his god-given gifts to lure ships into the shallows just to appease the deity's lust for destruction. I should've known better than to choose an abandoned shrine for me home! Now the disgusting pig uses me own focus against me, as a ward to keep me from the pleasure of slitting his gods-damned throat! I hope ye feed him to Daggermaw like the fish-fodder he is - no better fate would be deserved. But whatever happens, ye had better retrieve me conch from the whoreson - I don't care what you do besides. If ye return without it I'll drown yer pathetic bodies beneath the cold dark waters and make sure ye experience just a taste of the suffering that tusked slug has inflicted upon me!"
Dungeon Master
As she shouts these words at you, voice dripping with hatred, she is all the while sliding slowly backward, deeper in to the cavern, though her webbed fingers seem dug into the rock. It's as though some unseen force is pushing her back and she's resisting with all her might. Once she has finished speaking, her grip loosens, and she goes flying back into the back wall where she lets out a heart-wrenching screech before erupting into sobs and clasping her hair in her hands once more. The screech is loud enough that even those wearing earplugs faintly make it out, briefly turning their attention to the entrance of the cave.
Cain Vance
Before moving, Cain taps his ears to indicate making sure everyone has their ear plugs in.
He then motions with two fingers at his eyes then holds them up to indicate two targets. He then points in the direction of the harpies.
He then motions with his hand to indicate a close distance, points to Rowan with the longbow and makes a firing action.
He then turns around and starts heading down the causeway.
He then motions with two fingers at his eyes then holds them up to indicate two targets. He then points in the direction of the harpies.
He then motions with his hand to indicate a close distance, points to Rowan with the longbow and makes a firing action.
He then turns around and starts heading down the causeway.
Rowan “Ruggo” Rhododendron
Ruggo returns the earplug to his ear and presses it in tight, then follows the others looking for a good opportunity to take a shot.
Dungeon Master
As you carefully continue along the wet pathway, you descend a set of stairs to a lower section which leads to a bend around a spire of rock jutting out of the water. As you make your way around it, you see that a straightaway leads to the based of the rock stairway which winds its way up toward the lighthouse. The four of you can see the silhouettes of the two harpies perched upon the southern wall more clearly now, and it doesn't appear that they have taken any notice of you yet.
Once the four of you make it fully around the bend, Ruggo is within distance to make a longbow shot at one of the harpies without disadvantage. If that's the plan, say so here, but we'll move into #combat to run it
Ruggo wants to take a shot.
Dungeon Master
Ruggo fires his longbow, the arrow flying swiftly through the rain and knocking one of the harpies backward over the wall. Govath follows suit, hitting the second harpy which takes off and begins flying toward the party. Shortly after, five harpies, one wounded from Ruggo's shot, rise over the wall, and all six fly with haste to the straightaway. Govath hides behind a spire of rock, taking potshots along with Ruggo, and several of the harpies suffers wounds before even making it to the party's position. Lining each side of the causeway, they begin their luring song, but the adventurers' handmade ear plugs manage to block out the sound. Storm casts Bane, catching one of the harpies, while Ruggo's Hail of Thorns causes some damage to the three to the north.
Frustrated by the party's immunity to their song, the harpies dive in, attempting to shove Cain, Ruggo and Storm off the causeway and into the water below. Can dodges out of the way and Storm takes the blow and stays standing, but two of the harpies manage to pull Ruggo over. He struggles to climb back up the slick rock, so Storm gives some inspiring words and Cain, after dealing some blows to a harpy, lends him a hand to get him back up.
Meanwhile, a harpy spots Govath peeking out from behind the spire of rock, and swoops in to attack. Govath repeatedly dodges out of the way, choosing to focus his shots on the harpies attacking his friends, which are going down one-by-one. Unfortunately, his attacker finally lands a big strike, motivating him to disengage and run out to his companions. The hungry harpy pursues its prey, landing another devastating blow and rendering Govath unconscious.
Ruggo uses Hidden Step to move further up the causeway, reappearing at a distance to continue firing arrows at the remaining harpies. One, heavily-wounded, attempts to escape back to its nest, but a quick shot from his bow puts an end to that.
Frustrated by the party's immunity to their song, the harpies dive in, attempting to shove Cain, Ruggo and Storm off the causeway and into the water below. Can dodges out of the way and Storm takes the blow and stays standing, but two of the harpies manage to pull Ruggo over. He struggles to climb back up the slick rock, so Storm gives some inspiring words and Cain, after dealing some blows to a harpy, lends him a hand to get him back up.
Meanwhile, a harpy spots Govath peeking out from behind the spire of rock, and swoops in to attack. Govath repeatedly dodges out of the way, choosing to focus his shots on the harpies attacking his friends, which are going down one-by-one. Unfortunately, his attacker finally lands a big strike, motivating him to disengage and run out to his companions. The hungry harpy pursues its prey, landing another devastating blow and rendering Govath unconscious.
Ruggo uses Hidden Step to move further up the causeway, reappearing at a distance to continue firing arrows at the remaining harpies. One, heavily-wounded, attempts to escape back to its nest, but a quick shot from his bow puts an end to that.
Dungeon Master
Storm gives Govath a Healing Word, but sadly the harpy is not so easily swayed from its meal. As Govath gets up and attempts to move further, it knocks him unconscious yet again. Storm, desperate to prevent the harpy from carrying Govath off, casts Healing Word once more on the fallen Dwarf, while Cain steps in and finishes off the final harpy, leaving the party alone upon the causeway, resources spent and drenched with rain.
Cain Vance
Cain removes his hear plugs and stashes them. "Make sure you all keep these for the future, they worked well."
"But yeah, what a fight. Good thing we've had experience with harpies before."
"I agree with Govath, let's scout the lighthouse and the surrounding area. We can probably assume the Orc does his work at night, so in the meantime we can get a lay of the surrounding area and stake the place out."
"We also might want to find shelter to rest. I wonder if the harpies had a hideout?"
"But yeah, what a fight. Good thing we've had experience with harpies before."
"I agree with Govath, let's scout the lighthouse and the surrounding area. We can probably assume the Orc does his work at night, so in the meantime we can get a lay of the surrounding area and stake the place out."
"We also might want to find shelter to rest. I wonder if the harpies had a hideout?"
Cain Vance
"Apparently Harpies have a liking for Dwarf meet", Cain laughs.
"Anyway, we should approach cautiously. Let's form up as before and move slowly to the other side ... we're not sure if there's any more Harpies waiting for us."
Cain moves to the front of the group and begins moving down the causeway.
"Anyway, we should approach cautiously. Let's form up as before and move slowly to the other side ... we're not sure if there's any more Harpies waiting for us."
Cain moves to the front of the group and begins moving down the causeway.
Dungeon Master
The four of you quietly make your way across the straight section before you until you reach the bottom of the winding stairs which lead up to the lighthouse. Being exceptionally careful not to slip, you begin your ascent as the wind howls and the rain swirls around you. As the beam of light above you pulses, you now feel and hear a slight rumbling in the rock beneath your feet, almost like a heart's slow beating vibrating through the entire outcropping.
As you crest the top of the stairs, you find yourself standing in a wide plateau, about eighty feet above the water below. Before you stands the ominous lighthouse, a set of wooden doors with rusted hinges and handles providing the only visible entrance. The walls are constructed from heavy stone, and the tower itself sprouts from the northwestern part of the building. You have a brief scare as a bright flash of lightning strikes the southern part of the building, the crack of thunder nearly deafening you. The sudden light reveals a thin metal rod rising up from the roof, extending nearly as tall as the lighthouse tower itself.
As you crest the top of the stairs, you find yourself standing in a wide plateau, about eighty feet above the water below. Before you stands the ominous lighthouse, a set of wooden doors with rusted hinges and handles providing the only visible entrance. The walls are constructed from heavy stone, and the tower itself sprouts from the northwestern part of the building. You have a brief scare as a bright flash of lightning strikes the southern part of the building, the crack of thunder nearly deafening you. The sudden light reveals a thin metal rod rising up from the roof, extending nearly as tall as the lighthouse tower itself.
Dungeon Master
As Cain looks around, there's not much in the way of cover. The plateau seems to be completely level, and no overhands extend from the roof of the lighthouse building.
Govath, as you peer south, you see that where a the building ends, a small wall continues, presumably surrounding some kind of courtyard. Since the first harpies you spotted were perched atop that very wall, you assume the harpies nest must be within.
Govath, as you peer south, you see that where a the building ends, a small wall continues, presumably surrounding some kind of courtyard. Since the first harpies you spotted were perched atop that very wall, you assume the harpies nest must be within.
Correction: Overhangs, not overhands
Cain Vance
"Hammering pitons into a wall might draw some attention from the Orc. We can probably assume he's unaware of us at the moment, what with this rain covering the noise of the battle below and our approach."
"It seems that the door is the only main entrance into this building, but let's see if we can find another way in ... we desperately need somewhere to lie and wait."
"It seems that the door is the only main entrance into this building, but let's see if we can find another way in ... we desperately need somewhere to lie and wait."
Storm of Fire
Storm points up to the tall lightning rod erecting from the roof.
"If we can also disable that safely, that would surely disrupt whatever that Orc is up to. Talos is the deity of storms. And I would bet the little coin I have left that the rod is right above the shrine. Whatever that Orc is up to, that rod is a power source."
"If we can also disable that safely, that would surely disrupt whatever that Orc is up to. Talos is the deity of storms. And I would bet the little coin I have left that the rod is right above the shrine. Whatever that Orc is up to, that rod is a power source."
Rowan “Ruggo” Rhododendron
Ruggo tucks his bow behind him, walks to the wall noticing it's only a few feet above his head. He jumps and tries to get purchase on something solid to pull himself up.
@Wolverbane Make an Athletics check
Dungeon Master
As Ruggo hoists himself up, leaning his elbows on the stone wall, he catches a glimpse of a solitary creature, similar in appearance to the harpies but covered with more bristling feathers along the head, arms and wings. He immediately drops back down to the ground to avoid being spotted, as the creature appears to be looking around. Before doing so, however, he does register the sound of several voices mewling somewhere outside of his sight.
Dungeon Master
There doesn't appear to be any sort of barring on the door. Nor does it appear to be trapped. In fact, it doesn't even look as though there's a lock on it of any kind - you could simply push it open at your leisure.
In time, Storm's ritual finishes, and he keeps his ears perked for any sound coming from the other side of the wall. Unfortunately, whatever's over there doesn't appear to be in a talkative mood. You hear the occasional whine and some scraping on the ground, but nothing else.
In time, Storm's ritual finishes, and he keeps his ears perked for any sound coming from the other side of the wall. Unfortunately, whatever's over there doesn't appear to be in a talkative mood. You hear the occasional whine and some scraping on the ground, but nothing else.
Dungeon Master
Govath holds his ear to the door, and hears nothing from within - though admittedly, it's hard to tell for certain with the wind, rain and thunder all around.
Dungeon Master
As you peer over the wall, you see the far corner of what appears to be a courtyard, lined with bones and rotting vegetation. Braving it, you push a little higher, until you can just make out the head of the creature which Ruggo described. There's a little high-pitched shriek from some figure you cannot see, and the creature makes its way over to the source of the sound, putting out its wings and making a little 'shush' sound. It then turns its eyes to the sky and begins panning around, which you take as your cue to quickly duck behind cover again.
Cain Vance
"Maybe we can ally with it ... How intelligent are harpies? Do they understand the common language?"
"We certainly hold the high ground in this situation, so we could offer food as a good will offering for its help to say, remove the rod from the lighthouse?"
"If all goes south, then we can just take care of it ... though I'm not sure how I feel about murdering a bunch of chicks."
"We certainly hold the high ground in this situation, so we could offer food as a good will offering for its help to say, remove the rod from the lighthouse?"
"If all goes south, then we can just take care of it ... though I'm not sure how I feel about murdering a bunch of chicks."
Storm of Fire
"Not a bad idea. Perhaps one of us that can be persuasive goes in there and tries to reason with it. The other three hide up on the walls and ambush it if things go sideways. No sense revealing our numbers ahead of time.
I'll go in there and try to talk to it. It may understand Common but speak a different language."
I'll go in there and try to talk to it. It may understand Common but speak a different language."
Cain Vance
"Alright, just make sure to have some food handy if you need to make a point. It'll take us a moment to scale this wall, too, if you need assistance."
"Everyone else, put your ear plugs in."
"Rowan, you can boost me up so I can keep a visual the on Storm. We won't be able to hear his call for help if things go south."
"Everyone else, put your ear plugs in."
"Rowan, you can boost me up so I can keep a visual the on Storm. We won't be able to hear his call for help if things go south."
Dungeon Master
As Govath pushes one of the double-doors inward, he sees a sparse foyer with a ceiling about fifteen feet high. Across from the door is a round section of wall with another set of double-doors which you presume lead up to the lighthouse tower. To the south, another closed, smaller door, and in the south wall there is a window through which flashes of lightning illuminate the otherwise-dark space.
Rowan “Ruggo” Rhododendron
Ruggo puts his earplugs back in and crouches down for Storm to stand on his shoulders again.
Storm of Fire
Storm climbs back up on Ruggo and prepares to jump down into the courtyard with no real plan in mind. But he always did enjoy winging a plan. If he can the creature to have a conversation he thinks he can make it work. But worst case scenario a rapier pointed at an offspring should speak wonders...
Rowan “Ruggo” Rhododendron
Crouching down again, Ruggo lifts Cain.
Storm of Fire
Storm leaps into the courtyard below and takes a quick survey of the area immediately. He looks for the nearest offspring as a...backup plan should things turn out poorly. He raises the ration in one hand and raises the other empty hand to show no threat. He waits for the Harpy to take notice of him and does his best to look non-threatening.
Dungeon Master
Storm leaps down from the wall into the courtyard below, landing with a crunch on some small bones. The creature turns in surprise as Storm says his words of peace, then suddenly its eyes flash a bright purple.
I need all four of you to make Wisdom saving throws
Dungeon Master
At the flashing of the harpy matriarch's eyes, Cain and Govath become paralyzed, their eyes glassy and their minds elsewhere. Ruggo, suddenly encumbered with dead weight, tosses Cain over the wall with a mighty heave. He lands with a thud in the courtyard. Meanwhile, Storm attempts to cast Suggestion on the matriarch, but even with insulting distractions, the creature resists the spell, charging him. A few swift attacks with her ferocious claws, and Storm is unconscious, bleeding out on the ground.
Govath snaps to, and seeing Ruggo struggle to climb the wall, offers him a boost. On the other side, Cain also returns to reality, seeing his companion bleeding out near the matriarch protecting its young. With incredible speed, he ducks under the creature's grasp, slinging Storm over his shoulder and rushes through the nearby door to the lighthouse building.
Ruggo and Govath silently argue for a few seconds over which of them should peek over the wall, with Ruggo finally conceding and noticing as he peers over the wall that their companions are no longer visible in the courtyard. He hops back down, shaking his head toward Govath, while inside the lighthouse, Cain attempts to slap Storm back to consciousness with no success. Before Cain can try any other method to save his dying companion, the Tabaxi stops breathing in his arms.
Govath snaps to, and seeing Ruggo struggle to climb the wall, offers him a boost. On the other side, Cain also returns to reality, seeing his companion bleeding out near the matriarch protecting its young. With incredible speed, he ducks under the creature's grasp, slinging Storm over his shoulder and rushes through the nearby door to the lighthouse building.
Ruggo and Govath silently argue for a few seconds over which of them should peek over the wall, with Ruggo finally conceding and noticing as he peers over the wall that their companions are no longer visible in the courtyard. He hops back down, shaking his head toward Govath, while inside the lighthouse, Cain attempts to slap Storm back to consciousness with no success. Before Cain can try any other method to save his dying companion, the Tabaxi stops breathing in his arms.
Dungeon Master
Cain, knowing there's nothing more he can do, takes a moment to examine his surroundings. He finds himself in a room where every stone wall is adorned with frescoes depicting ships being tossed about on stormy seas, with a dark and terrible figure wearing an eye-patch looming over them. In the west wall is a salt-encrusted window, through which Cain can see by flash of lightning the mast of a ship rising from the water below. Along the south wall sits a stone altar, lightning-shaped engravings along the sides and front. A metal rod descends from the ceiling, splitting into two smaller cylinders which come down and touch the altar on either side of the top.
Cain Vance
Cain sits in horror for a beat after seeing Storm breath his last. In shock, he looks around at his surroundings for an exit, but notices the alter ... shocked ... lightning ... rod ...
Cain scrambles to his feet, and quickly places Storm onto the altar. He removes his bags, and uses his dagger to cut away at the upper clothing, tearing it off as best he can for maximum contact. He then waits ...
Cain scrambles to his feet, and quickly places Storm onto the altar. He removes his bags, and uses his dagger to cut away at the upper clothing, tearing it off as best he can for maximum contact. He then waits ...
Rowan “Ruggo” Rhododendron
Ruggo takes his earplugs out and follows Govath.
Dungeon Master
There is no waiting. The very second Storm's body touches the altar, there is a flash and a crack of thunder that both blinds and deafens you, as you feel electricity conducted through Storm to you with enough force that it sends you flying backwards into the opposite wall.
@Osteel Takes 4d10 Lightning damage
@Pleebz :game_die:
Result: 4d10 (8, 4, 4, 2)
Total: 18
Result: 4d10 (8, 4, 4, 2)
Total: 18
(You'll need to manage it yourself, I can't modify other characters' HP outside of combat)
Dungeon Master
Ruggo and Govath hear the massive boom coming from the room to the south just as they enter the foyer, and immediately run into the room. You see Storm laying upon the altar, and Cain unconscious lying against the wall across from him.
Cain Vance: 0/21 (-18)
Who is closer to me?
@Pleebz
Cain is lying just to the left of the door against the wall. The altar is across
Dungeon Master
Cain is alive and breathing, and as Ruggo rushes into the room behind you, the two of you manage to get him stabilized.
Dungeon Master
Carefully examining the altar that Storm is laid upon, and looking at his muscles to see if they are contracting with electricity, it seems as though whatever charge may have knocked out Cain has dissipated now. You carefully grab Storm and pull him onto the ground as gently as you can manage. Bringing your ear down to his chest, you hear a faint, slow beating.
Dungeon Master
Just as Govath says this, you hear heavy footsteps pierce the sound of rain on the roof above you. They walk directly above your heads and then seem to pause there.
Dungeon Master
Looking around the sparse room, you don't see any furniture or alcoves around - clearly this place of worship was designed with the altar as the centrepiece and the frescoes to point attention toward it. Govath recalls that the foyer was similarly bare. It occurs to you that you're probably much safer finding a place to rest outside of the lighthouse than within it, especially if the Half-Orc is making rounds.
Rowan “Ruggo” Rhododendron
Ruggo motions for Govath to grab Cain and go back where we came from. Ruggo lifts Storm and heads outside.
Dungeon Master
Ruggo and Govath swiftly carry their companions back out through the front door, careful to close both the shrine and front doors on their way. And it's not a moment too soon, for just as Govath is closing the front door, he hears heavy footfalls descending from the lighthouse tower. Deciding it best to stay as far from the harpy nest as possible, they turn left, finding a spot against the wall where they can lay their companions down and keep an eye on the front door, while also being out of sight from the roof and windows. It's wet and uncomfortable, but it will have to do.
Dungeon Master
The two conscious members of the party sit on edge for some time. The storm blustering around you makes for an already tense atmosphere, not even counting the pulsing greenish-yellow beam of light along with the thumping, rhythmic, vibrating you hear along with it. Dwarf and Firbolg keep firm eyes on the door and beyond, praying that no harpy nor Half-Orc appear in their sight. After about two hours pass, Storm is the first to awaken, suddenly sputtering and coughing the rain off of his face and jolting up into sitting position.
Dungeon Master
The three of you fall silent, waiting for the last member of your party to wake up. Another full two hours pass, thankfully undisturbed. In that time you watch as the tide begins to rise once more, and as it does so, the storm overhead slowly begins to dissipate as well. You catch glimpses of the sky between the still-drizzling clouds, and realize that it is well into the evening now. Cain awakes to see a handful of stars greeting him through the gaps in the clouds above.
Cain Vance
Eyes still closed, he responds, "I guess I was entranced by the harpy. I was whisked away to a happier place, running my own successful shop. I woke up on the other side of the wall, and the harpy was already over top of you. I grabbed you, ran inside where you died."
"But there was an altar of sorts which the lightning rod was connected to. So I took a chance and threw you onto it ... which promptly exploded and I guess knocked me out."
"But there was an altar of sorts which the lightning rod was connected to. So I took a chance and threw you onto it ... which promptly exploded and I guess knocked me out."
Storm of Fire
As he lays there, Storm points a single claw and pricks himself on the arm drawing a little blood on it. He then reaches over and pricks it into Cain's arm.
"For saving my seventh life, this one called Storm of Fire of the Boundless Jungle clan will help you get your face back no matter the cost to himself. I am bound to this duty till Ubtao takes my final life."
Storm rests a few more moments and begins to sing a somber tune into the rain.
"For saving my seventh life, this one called Storm of Fire of the Boundless Jungle clan will help you get your face back no matter the cost to himself. I am bound to this duty till Ubtao takes my final life."
Storm rests a few more moments and begins to sing a somber tune into the rain.
Storm uses Song of Rest on the party.
Dungeon Master
Storm pulls out his lute and tries to play as quietly as possible, just to be safe. As the four of you rest and tend to your wounds, the rain eventually comes to a stop, along with the lightning and thunder, and you realize that the light from atop the tower has dimmed. It still shines, just much more faintly, and you no longer hear the rhythmic thumping. The wind settles to a gentle ocean breeze, and frankly it would be a nice, cool summer's night if not for the circumstances.
Rowan “Ruggo” Rhododendron
Ruggo has his hat pulled low over his face and the muffled sound of snoring escapes. The music must have been soothing.
Cain Vance
Cain slowly gets up and stretches. Reaching to get his gear, he remembers he used it at bait.
"Going completely stealthy and stealing the conch with the Orc unaware sounds like a risky plan. However it might work, and hopefully we still get the element of surprise if it doesn't."
"What do you guys think the rhythmic bolts of lightning hitting the rod is meant to do? Clearly that was some altar I put Storm onto ... could the Orc be conguring something? Or maybe it's charging something to use later?"
"At this point, we can't even be sure that sneaking in during the day time is even the safest course if action."
"Either way, we've come all this way. If you guys still want to go in, I'm ready when you are."
"Going completely stealthy and stealing the conch with the Orc unaware sounds like a risky plan. However it might work, and hopefully we still get the element of surprise if it doesn't."
"What do you guys think the rhythmic bolts of lightning hitting the rod is meant to do? Clearly that was some altar I put Storm onto ... could the Orc be conguring something? Or maybe it's charging something to use later?"
"At this point, we can't even be sure that sneaking in during the day time is even the safest course if action."
"Either way, we've come all this way. If you guys still want to go in, I'm ready when you are."
Rowan “Ruggo” Rhododendron
Ruggo continues to snore.
Dungeon Master
You make your way back into the foyer of the lighthouse, being careful not to make too much noise. Without the frequent flashes of lightning, and with the waning moon being nearly gone, the interior is completely dark. Cain is unable to see much of anything, walking with hands extended and frequently feeling around for his companions. The rest of you are able to see fine, but Storm and Govath lose sight of Ruggo entirely. It's as though he blends completely into the shadow, and for a moment you're worried he didn't come with you.
Dungeon Master
Alas, it does not appear that Ruggo is anywhere to be seen outside either.
Rowan “Ruggo” Rhododendron
Ruggo holds his breath and doesn't move.
Dungeon Master
Ruggo quietly pushes open the door and peers around the shrine room. All seems quiet - especially without the roaring sound of rain hammering on the roof. As discovered earlier, there's not many places to hide, so you're satisfied as you scan back and forth and see nobody. A sudden screech from beyond serves as a quick reminder of the dangers that lie in the courtyard across from you, but it doesn't appear the harpies have any interest in coming inside.
As Storm and Govath quietly push open the doors to the tower itself, they see a spiral staircase with an ornate stone railing. From above, an eerie greenish-yellow glow pulses slowly. To the north, a small wooden door leads to a room off of the tower. From inside, you can very clearly hear loud snoring.
As Storm and Govath quietly push open the doors to the tower itself, they see a spiral staircase with an ornate stone railing. From above, an eerie greenish-yellow glow pulses slowly. To the north, a small wooden door leads to a room off of the tower. From inside, you can very clearly hear loud snoring.
Dungeon Master
Storm and Govath carefully examine the door and its frame. Much like the other doors you've encountered here so far, it is plain, wooden, rusted, and unlocked. There doesn't appear to be any sign of a trap.
Dungeon Master
Additionally, as Cain and Ruggo join the group, the eerie glow from above provides enough light for Cain to see his surroundings. Ruggo also becomes visible, no longer blended into the shadows.
Dungeon Master
Storm listens carefully at the door, but hears nothing but the rough snores beyond.
Rowan “Ruggo” Rhododendron
Ruggo draws his bow and readies two arrows.
Dungeon Master
As you open the door, you see a fifteen-foot-high room with two windows in the north wall. It appears to be a simple living space - against the east wall is a bed, currently unoccupied, and againt the west alcove is a desk. Against the south wall, however, is what you're looking for - there sits a large, barnacle-encrusted chair, looking as though it had just been pulled from the briny depths. Sitting in the chair, head slumped forward, snoring, is a Half-Orc, bald with a short, grey beard. He appears to be wearing armour crafted from octopus hide. On his hands, currently resting on his lap, he wears gauntlets, each with two long, curved blades fastened to the knuckles. In one of the gauntlets, held tightly, you see an opalescent conch, sparkling even in the dim light coming in from behind you.
Going to move over to #combat to run the surprise round
Dungeon Master
Ruggo rushes into the room first, immediately sinking two arrows into the half-orc's body, giving him a rude awakening. Cain, Storm and Govath all surround the chair before he can react, dealing their own blows - blows that easily should have killed him where he sat, but for some reason do not. With each devastating blow, the party hears a loud THUMP-THUMP from above, the glow coming through the door suddenly intense enough to flood the room with bright light.
Ruggo snatches the conch from the half-orc's hand, disappearing from sight and moving back toward the door. "It's time to leave!" Storm shouts, dashing toward the lighthouse entrance, barely avoiding a swing of one bladed gauntlet. Govath dashes too, instead choosing to run up the tower stairs toward the source of the eerie glow.
The half-orc stands from his seat, casting thunderwave on Cain and then moving toward the door. Ruggo tries to trip him, but he catches himself on the doorframe, and when he hears Govath heading upstairs, he dashes after him. Ruggo, Cain and Storm all do their best to keep him from ascending, with Ruggo getting a good grip on him at last - but the half-orc calls upon the power of Talos, shooting a lightning bolt from his fingers, knocking Ruggo unconscious and doing serious damage to Cain before continuing up the stairs. Cain tries to grab hold of him once more, but without success. Storm uses the last of his arcane energy to cast cure wounds on Ruggo, saving his life.
Ruggo snatches the conch from the half-orc's hand, disappearing from sight and moving back toward the door. "It's time to leave!" Storm shouts, dashing toward the lighthouse entrance, barely avoiding a swing of one bladed gauntlet. Govath dashes too, instead choosing to run up the tower stairs toward the source of the eerie glow.
The half-orc stands from his seat, casting thunderwave on Cain and then moving toward the door. Ruggo tries to trip him, but he catches himself on the doorframe, and when he hears Govath heading upstairs, he dashes after him. Ruggo, Cain and Storm all do their best to keep him from ascending, with Ruggo getting a good grip on him at last - but the half-orc calls upon the power of Talos, shooting a lightning bolt from his fingers, knocking Ruggo unconscious and doing serious damage to Cain before continuing up the stairs. Cain tries to grab hold of him once more, but without success. Storm uses the last of his arcane energy to cast cure wounds on Ruggo, saving his life.
Dungeon Master
As Govath reaches the top, he has to shield his eyes from a giant, glowing heart suspended in the place where the lighthouse's oil lamp would normally be, throbbing and pulsing. Realizing that this must be what is keeping the half-orc alive, he begins swinging his daggers at it wildly, landing a couple of blows before the half-orc catches up and blasts him out of the way with another thunderwave. Thankfully, Cain tumbles beneath the half-orc's arms, shielding his eyes and swinging his shortsword blindly toward the heart. It hits its mark, and suddenly the light fades. Now able to look directly at it, Govath and Cain watch as the heart shrivels down to a normal size, then falls to the ground.
"NO!" the half-orc shouts, clutching his chest and falling to his knees, eyes wide with shock. He grabs the nearby stone railing, trying to steady himself, trying to hold on - but there is no hope. His eyes roll back, his grip loosens, and his body finally falls.
"NO!" the half-orc shouts, clutching his chest and falling to his knees, eyes wide with shock. He grabs the nearby stone railing, trying to steady himself, trying to hold on - but there is no hope. His eyes roll back, his grip loosens, and his body finally falls.
Storm of Fire
Storm makes it to the top of the lighthouse, catching the last of the wild events unfold. He sheaths his rapier and sits down against the railing and replies to Govath's inquiry.
"It must have been. Some ritual to Talos to commit himself in exchange for power perhaps. This whole side journey has been a mess but it is done. But now we can rest easy. Let's catch our breath, scour the place and rest easy tonight. Tomorrow let's consider killing that harpy outside.
As for Winny, I hope it's safe to leave her in the wild. Or perhaps we should at least bring her across if the tide is low."
"It must have been. Some ritual to Talos to commit himself in exchange for power perhaps. This whole side journey has been a mess but it is done. But now we can rest easy. Let's catch our breath, scour the place and rest easy tonight. Tomorrow let's consider killing that harpy outside.
As for Winny, I hope it's safe to leave her in the wild. Or perhaps we should at least bring her across if the tide is low."
Cain Vance
Sheathing his sword, Cain says, "Looks about it, though we might want to dismantle that lightning rod just in case?"
"Either way, I think a rest is in order. I wouldn't worry about the Ox, there's plenty of food to last her a few days. Nice thing about those beasts is that they'll only eat when hungry, and being stationary doesn't exert much energy."
"Either way, I think a rest is in order. I wouldn't worry about the Ox, there's plenty of food to last her a few days. Nice thing about those beasts is that they'll only eat when hungry, and being stationary doesn't exert much energy."
Dungeon Master
As you peel off the octopus-hide armour on the half-orc, you indeed find that there is a massive hole in his chest, and where his heart should be, there is nothing. The heart itself is wet and bloody, so you rummage around for something to wrap it in before storing it away. Taking a closer look at the gauntlets, you notice that they aren't mere blades on the ends, but sharpened bone. In fact, they appear to be fashioned out of wood to resemble a boar's head, with the extended sharpened bones as the tusks.
Other than these interesting pieces of equipment, you do not find anything of value on the half-orc's body.
Other than these interesting pieces of equipment, you do not find anything of value on the half-orc's body.
Dungeon Master
As the four of you open the door at the second level, you are disappointed to realize that it simply leads out to the roof. Only the tower extends past a single story.
Rowan “Ruggo” Rhododendron
Ruggo peels the gauntlets from the half-orcs slowly cooling body and straps them on himself as he follows.
Correction; Nigel would enjoy his continued service...
Dungeon Master
Investigating the lower levels, you find a strange lack of any personal belongings, for a place inhabited for the last couple centuries. You figure either Miraal wasn't big on material possessions, or the half-orc purged the place of all signs of her when he set up shop. Given how out-of-place the barnacle-encrusted chair looks, you guess that he certainly must have done some redecorating upon his takeover.
Rowan “Ruggo” Rhododendron
Seeing the barnacle chair, Ruggo casts Detect Magic hoping for a new hit.
Dungeon Master
You feel out from your location for any sign of magic around you. You do pick up on one - it seems to be in the direction of the altar within the shrine of Talos to your south. But no hint of magic seems to emanate from the half-orcs equipment or his chair.
Dungeon Master
The altar itself appears to be enchanted with some kind of evocation magic.
Govath Forgearm
"I do not see harm in leaving the lightning rod, although my knowledge of the arcane does not extend far enough to know what would happen. Best not to test it and risk another of us nearly dying. Perhaps that can be a question for Nigel."
"What does have my interest is the rather lack of possessions a arcane practitioner would have. Anyone care to have a look for hidden rooms?"
"What does have my interest is the rather lack of possessions a arcane practitioner would have. Anyone care to have a look for hidden rooms?"
Rowan “Ruggo” Rhododendron
Ruggo finds the torch and lights it for Cain's benefit, handing it to him.
Dungeon Master
You thoroughly check all the walls, nooks and crannies you can spot, but there doesn't seem to be any hidden doors, compartments or other secrets that you can find.
Rowan “Ruggo” Rhododendron
He heads off into the bedroom.
Cain Vance
Cain wanders onto the roof ... then decides that they've taken enough risks for one night and finds Govath in the large room.
He tries to find a comfortable place to sleep, but without a bedroll, it proves to be a little difficult. He starts to wonder if he should have asked Rowan to borrow his ... or just taken the bed himself. Then his stomach grumbles.
"Say Govath ... you wouldn't happen to have an extra ration? Everything I had is probably harpy chick poop by now."
He tries to find a comfortable place to sleep, but without a bedroll, it proves to be a little difficult. He starts to wonder if he should have asked Rowan to borrow his ... or just taken the bed himself. Then his stomach grumbles.
"Say Govath ... you wouldn't happen to have an extra ration? Everything I had is probably harpy chick poop by now."
Calendar of Harptos
10th day of Eleasis (Highsun), 1481
Moon Phase / Season
🌘 Waning Crescent
☀️ Summer
☀️ Summer
Today's Weather: Coastal, Summer
Weather
⛅ Partly Cloudy
Wind
💨 15 mph (7 m/s),
→
EastTemperature
🌡 High: 73 °F (23 °C) | Low: 59 °F (15 °C)
Dungeon Master
Exhaustion wins out over unease as the four of you nod off to sleep in your various stations around the lighthouse. You awake to sunlight pouring in through the windows, a welcome change from the previous day's weather. Stepping outside, you feel a cool ocean breeze as the clouds drift overhead. Your bodies feel the strain of the day before, but most of you are prepared for a day of travel. Cain, dehydrated from the loss of his waterskin, isn't faring as well.
@Osteel make a Constitution save
Dungeon Master
As you peer out over the causeway, you see that the tide, which was at its highest as you re-entered the lighthouse, is now just below the lowest point of the path.
Rowan “Ruggo” Rhododendron
Ruggo climbs the stairs to find the perfect vantage point for sniping the harpy in the cover of the inner darkness.
Dungeon Master
Unfortunately, the tower itself has no windows, so Ruggo discovers his only real options are the open top of the tower, or the roof one level below.
Storm of Fire
Storm packs his things and prepares for a hopefully easier day.
"Well let's get it done while the tide is low so we do not get trapped on this side of the pass. Everyone put your earplugs in again, do not get caught off guard by the song."
Storm heads to the south door into the courtyard and prepares to rush out to attack the Harpy Matriarch.
"Well let's get it done while the tide is low so we do not get trapped on this side of the pass. Everyone put your earplugs in again, do not get caught off guard by the song."
Storm heads to the south door into the courtyard and prepares to rush out to attack the Harpy Matriarch.
Cain Vance
Stacking behind Govath at the door, Cain puts his earplugs in and unsheaths his weapons.
"Good idea, but ... in case it tries to paralyze us again, we should be inside. Seeing as it's guarding it's chicks, maybe see how it reacts from Rowan's long ranged attacks first?"
"... I actually feel a little bad for it."
"Good idea, but ... in case it tries to paralyze us again, we should be inside. Seeing as it's guarding it's chicks, maybe see how it reacts from Rowan's long ranged attacks first?"
"... I actually feel a little bad for it."
Rowan “Ruggo” Rhododendron
Ruggo puts his own earplugs in and looks over the edge of the tower down into the courtyard with his bow drawn.
Dungeon Master
You pull back the door completely silently, just enough to peer into the courtyard beyond. Five young harpies, ranging in size, are sleeping, lying down on the rotting vegetation. The matriarch, looking fierce but tired, paces around them, frequently turning her eyes to the skies.
Dungeon Master
With the three of you stacked up against the door, you wait upon Ruggo's signal shot from the tower above...
Dungeon Master
As Govath peers out the door, Storm and Cain behind him, suddenly a shower of arrows comes flying down from above, wreaking havoc upon the courtyard. Several fly into the matriarch, while other scattered projectiles pierce and awaken the young, who begin screeching and crying in pain. They scatter, moving as close to the walls as they can, several of them dragging wounded arms and legs along behind them. The matriarch takes a defensive stance and begins to look around in the direction that the arrows flew from, eyes settling on the top of the lighthouse tower.
Storm takes the cue and immediately runs out, driving his rapier into the matriarch's body. It does not hesitate, eyes flashing purple once more, attempting to paralyze its attackers. Storm keeps his mind clear, but Govath and Cain fall victim once more within the building. As Ruggo continues raining down arrows, Storm disengages and rushes inside, trying to shake his companions back to reality unsuccessfully. The matriarch flies upward, beginning to sing its luring song, unaware that its attackers are wearing earplugs. Storm takes the opportunity to run back out and cast Suggestion on it. "Fly to the shipwrecks and bring back the most valuable object you can find as quickly as you can! Place it back here in this courtyard! Quickly now!" he shouts, and the harpy matriarch complies, flying over the western wall and out of sight.
Storm waves to the group and motions for them to take off their earplugs.
Storm takes the cue and immediately runs out, driving his rapier into the matriarch's body. It does not hesitate, eyes flashing purple once more, attempting to paralyze its attackers. Storm keeps his mind clear, but Govath and Cain fall victim once more within the building. As Ruggo continues raining down arrows, Storm disengages and rushes inside, trying to shake his companions back to reality unsuccessfully. The matriarch flies upward, beginning to sing its luring song, unaware that its attackers are wearing earplugs. Storm takes the opportunity to run back out and cast Suggestion on it. "Fly to the shipwrecks and bring back the most valuable object you can find as quickly as you can! Place it back here in this courtyard! Quickly now!" he shouts, and the harpy matriarch complies, flying over the western wall and out of sight.
Storm waves to the group and motions for them to take off their earplugs.
Dungeon Master
Ruggo, perched in the lighthouse tower, sees the motion but cannot hear conversation happening in the courtyard - especially with the sound of young harpies wailing in pain, which subsided for a while when the matriarch's eyes flashed purple, but is now back in full force as their guardian has left them, wounded and defenceless.
Dungeon Master
You watch as the harpy flies out over the water and looks back and forth for a moment. Then, it descends down to the water, out of your sight for about half a minute before ascending once more, carrying a piece of draping white material. It appears to be a torn off piece of sail. The other three catch sight of her as she flies back over the courtyard, descends to about fifteen feet, and drops the material right in the centre.
Ruggo plans to shoot at this exact moment, so back over to #combat
Dungeon Master
Govath runs into the alcove where the door leading to the shrine room is and pushes against the wall out of sight before the harpy matriarch returns.
Dungeon Master
The second the creature drops the portion of sail, Ruggo fires two shots. The first catches it in the wing, the second goes just slightly wide. "Dammit! First time fer everything I reckon", Ruggo shouts.
Storm casts Vicious Mockery, bolting inside as he hurls insults at the hovering creature, who confusedly looks around at its slain young, wailing in pain and anger. It dives down, striking Cain with its claws before being hit by an arrow from Govath's shortbow. Finally, with a thrust of Cain's shortsword, the creature perishes, falling to the ground with a loud thud.
Storm casts Vicious Mockery, bolting inside as he hurls insults at the hovering creature, who confusedly looks around at its slain young, wailing in pain and anger. It dives down, striking Cain with its claws before being hit by an arrow from Govath's shortbow. Finally, with a thrust of Cain's shortsword, the creature perishes, falling to the ground with a loud thud.
Dungeon Master
As Cain looks around for his backpack, he spots several items from it thrown about here and there. Eventually, he finds the backpack itself, and when all is said and done, everything his recovered except his rations, which seem to have all been consumed since the night before.
Storm examines the portion of sail. It's a thick, white cotton blend, and there aren't really any major distinguishing features aside from a couple of frayed threads near one side of the piece. The thread is golden, and glints slightly in the sunlight. Perhaps this is what caught the matriarch's eye when it was told to bring back the most valuable thing it could find.
Storm examines the portion of sail. It's a thick, white cotton blend, and there aren't really any major distinguishing features aside from a couple of frayed threads near one side of the piece. The thread is golden, and glints slightly in the sunlight. Perhaps this is what caught the matriarch's eye when it was told to bring back the most valuable thing it could find.
Storm of Fire
Storm looks at all the bone piles discarded through and sighs.
"There isn't enough time to go through all these. Maybe they will still be here and this place unoccupied in the future. Come, someone help me sift through these bones and nests and see if something else is here. Maybe an unfortunate skeletal hand with a very expensive ring on it. Storm chuckles and begins sorting through the mess."
"There isn't enough time to go through all these. Maybe they will still be here and this place unoccupied in the future. Come, someone help me sift through these bones and nests and see if something else is here. Maybe an unfortunate skeletal hand with a very expensive ring on it. Storm chuckles and begins sorting through the mess."
Rowan “Ruggo” Rhododendron
Ruggo helps Storm search the nest.
Dungeon Master
Very few of the bones are still attached to others, making it incredibly difficult to discern what manner of creatures they may have belonged to or how many. There bones of every shape and size - a real treasure trove for Storm - but it would take ages to make any sense of them. However, as you do your hasty rifling through, a glint of glass catches your eye. You push aside some bones and rotted vegetation to discover a small vial of blue liquid, stoppered with a cork. The exterior is scratched and worn, but the glass is thick and doesn't seem to be compromised.
Storm of Fire
Storm picks up the vial and swirls the blue liquid around, then raises it up to the sunlight for inspection.
"Some sort of potion it seems." He stores it away inside is cloak. "We can investigate it's properties once we get to the other side of the causeway, the tide will be rising soon and we have much to do!"
"Some sort of potion it seems." He stores it away inside is cloak. "We can investigate it's properties once we get to the other side of the causeway, the tide will be rising soon and we have much to do!"
Storm of Fire
Storm looks around at the devastation in the courtyard.
"If we are done here, let's go deliver the conch and put the spirit to rest."
Storm walks over to a small but decently sized offspring specimen and tethers it to his backpack. Walking over to the Matriarch, he bends down and grabs her by the arms.
"Someone help me move this across the causeway."
"If we are done here, let's go deliver the conch and put the spirit to rest."
Storm walks over to a small but decently sized offspring specimen and tethers it to his backpack. Walking over to the Matriarch, he bends down and grabs her by the arms.
"Someone help me move this across the causeway."
Rowan “Ruggo” Rhododendron
Ruggo grabs the conch and leads the way back down to the cave where the spirit of Miraal haunts.
Dungeon Master
It's a morbid scene as the four of you make your way back across the causeway, harpy corpses in tow. The rising tide has just barely submerged the lowest parts of the path, and the water laps at your ankles as gentle waves come in from the sea. As you ascend the stairs up to the plateau where the cave was located, you see the spirit of Miraal standing before you, outside of the cave, hair and tattered robe still floating eerily as though submerged in the deep. Her spectral form is barely visible in the light of day, but you can make out her twisted face clearly enough to see a look of suspicion.
Dungeon Master
Her entire demeanour changes the moment you produce the precious object. As she extends her arms to receive it, her twisted features soften, all anger draining away from her eyes in an instant, replaced with exhausted relief. You imagine that the creature you see before you now much closer resembles how Miraal must have appeared in life, before it was cut short by the servant of Talos. Tears of anger are replaced with joyful weeping as she takes the conch into her hands.
Miraal
"Aye, the poor creature - created of me own selfish desire for companionship, without regard for the possibility he might outlive me. I'm sure he's feeling as lost as driftwood at sea now. Could ye see to it he finds...finds some purpose to keep him occupied, now that his original one has run its course?"
Storm of Fire
Storm puts the Matriarch down to rest his arms and then interjects.
"Fear not for your friend. We will offer him purpose. To take care of your lighthouse in your honor! Or we shall offer to take him along on our adventure if he so wishes to see the world. However a giant crab should not travel far from the ocean.
Tell us Miraal, you were the owner of this lighthouse? Now that you are...gone...this one wishes to provide Nigel a good home here in the lighthouse. I would volunteer to take over this lighthouse to make a home for Nigel."
"Fear not for your friend. We will offer him purpose. To take care of your lighthouse in your honor! Or we shall offer to take him along on our adventure if he so wishes to see the world. However a giant crab should not travel far from the ocean.
Tell us Miraal, you were the owner of this lighthouse? Now that you are...gone...this one wishes to provide Nigel a good home here in the lighthouse. I would volunteer to take over this lighthouse to make a home for Nigel."
Miraal
"I have no claim to the lighthouse - it was abandoned and quiet, so after the destruction of me home, I settled here and lived undisturbed until the Talosite arrived. As for the blessed creature - just...just thank him for several decades of companionship. Let him know his life is his own, now, and he need not feel bound to me any further.
Now ye must excuse me, friends, for though my anger blinded me to the sight of it before, I can make out Deep Sashelas' gentle glow, guiding me to the Seas Beyond. Too long have I made him wait already, and for sake of my waiting kin I'll not keep him any longer."
Now ye must excuse me, friends, for though my anger blinded me to the sight of it before, I can make out Deep Sashelas' gentle glow, guiding me to the Seas Beyond. Too long have I made him wait already, and for sake of my waiting kin I'll not keep him any longer."
Dungeon Master
With a nod, she steps forward, eyes fixed on something unseen behind you. She descends the stairs in the direction you came from, and her webbed feet touch the water which is now creating a thin layer over the lowest parts of the causeway. As she continues walking, embracing the opalescent conch close to her chest, she eventually fades from your view entirely, leaving the four of you standing outside the cave where you first encountered her.
Dungeon Master
The cave is small, so looking around takes no time at all. It seems natural and completely bare.
Dungeon Master
You make your way back to the beach, where you see Nigel wandering back and forth, aimlessly. When he spots you, he quickly skitters over to the edge of the causeway.
Cain Vance
Cain drops his half of the Matriarch and addresses Nigel.
"Nigel, we almost died. But first, yes, Miraal has been put rest peacefully, conch in hand. We were attacked by harpies in the causeway, and then by the Matriarch herself," he points to the body and then to Storm, "who almost killed this one."
"We ambushed the Half-Orc Talos follower in the lighthouse at night, only to realize he couldn't be killed, always coming back to life. We found a heart at the top of the lighthouse which we destroyed which caused the Half-Orc himself to finally stay down."
"It's been quite the adventure ..."
"Nigel, we almost died. But first, yes, Miraal has been put rest peacefully, conch in hand. We were attacked by harpies in the causeway, and then by the Matriarch herself," he points to the body and then to Storm, "who almost killed this one."
"We ambushed the Half-Orc Talos follower in the lighthouse at night, only to realize he couldn't be killed, always coming back to life. We found a heart at the top of the lighthouse which we destroyed which caused the Half-Orc himself to finally stay down."
"It's been quite the adventure ..."
Dungeon Master
Nigel seems pensive for a moment at the news that Miraal is now at peace. He pauses before answering.
Nigel
"Then it's...truly over.
But of course, I did promise you one sunken treasure, didn't I? Let me see, now...in my scouting I have seen the names of all five ships emblazoned upon their broken hulls, and I believe that within each may be an object of interest. Three of the ships - the Sea Urchin, the Compass Rose and the Golden Gull - all contain chests which I have seen with my own eyes. They're each fairly small, but some of the finest treasures are, too. Upon the Star-Crossed Lover, I witnessed a fine-looking rapier clutched in a skeletal hand, untainted by weeks in the water. And lastly, within the remains of the Vainglory, I saw a deceased figure wearing an elegant cloak, its vivid, unfaded colours creating stark contrast with the surrounding gloom of the wreckage.
In return for putting your lives on the line to bring my mistress peace, I will put mine on the line to retrieve the treasure of your choice. Simply say the word, and I shall be off at once."
But of course, I did promise you one sunken treasure, didn't I? Let me see, now...in my scouting I have seen the names of all five ships emblazoned upon their broken hulls, and I believe that within each may be an object of interest. Three of the ships - the Sea Urchin, the Compass Rose and the Golden Gull - all contain chests which I have seen with my own eyes. They're each fairly small, but some of the finest treasures are, too. Upon the Star-Crossed Lover, I witnessed a fine-looking rapier clutched in a skeletal hand, untainted by weeks in the water. And lastly, within the remains of the Vainglory, I saw a deceased figure wearing an elegant cloak, its vivid, unfaded colours creating stark contrast with the surrounding gloom of the wreckage.
In return for putting your lives on the line to bring my mistress peace, I will put mine on the line to retrieve the treasure of your choice. Simply say the word, and I shall be off at once."
Cain Vance
Cain gives it a few moments of thought before speaking up, "Who knew choosing a free gift could be so hard. At least with the rapier, we know one of us would make good use of it.", he nods to Storm.
"Either way, I'm more inclined to choose one of the known items. Enchanted gear is quite rare and expensive to come across, so a chest with some gold in it might not be as valuable."
"Either way, I'm more inclined to choose one of the known items. Enchanted gear is quite rare and expensive to come across, so a chest with some gold in it might not be as valuable."
Storm of Fire
"Oh and...to answer the question of choice. The tiny chests could hold wonders but is certainly a gamble. We know that gear is something that can help us immediately considering our adventures seem to pit us against tough foes. A few of us use Rapiers so that is the safest choice. But sometimes the safest choice is the least exciting..."
Dungeon Master
Nigel scratches his head a moment before responding to Storm's question.
Storm of Fire makes an Intelligence check!
2d20kl1 (9, 3) + 1 =
Storm tries to recall his time aboard the Compass Rose and what sort of things the chest may contain. But his thoughts are distracted and stray more towards the crew and people he met on their way to Neverwinter. The group of people he would have been with had he not decided to get off in Leilon.
4
Storm tries to recall his time aboard the Compass Rose and what sort of things the chest may contain. But his thoughts are distracted and stray more towards the crew and people he met on their way to Neverwinter. The group of people he would have been with had he not decided to get off in Leilon.
Dungeon Master
There were plenty of interesting people you briefly brushed shoulders with, but in this moment you're unable to remember if any of them were carrying a chest, or what such a chest might contain.
Storm of Fire
"This one did spend a few weeks aboard the Compass Rose. I came to know the crew and passengers quite well...performing for them became a common request and nightly routine. It was a good time. I do hope the Captain made it off the ship. Oh and the cook...she was delightful. Oh and that one family with the three small children...and...well...there are too many to name but they were all good people."
Dungeon Master
The giant crab gives a little nod and then skitters into the water, and you lose sight of him as he dives beneath the surface, leaving you waiting for a few moments upon the beach.
Dungeon Master
When Nigel eventually returns, you see he is badly wounded. One of his legs is limp, and he drags himself along the shore with one claw, the other grasping a fine black-handled rapier, its guard an elegant sphere of interwoven silver bands. He drops it on the sand and speaks, panting.
Dungeon Master
He motions toward his wounded leg with one claw, and you can see several places where large teeth have punctured the crustacean's hard exterior.
Storm of Fire
As Storm quickly checks over Nigel's shell to see if there were any other injuries, he inquires about his plan.
"Nigel, now that the half-orc is dead and your mistress has been put to rest, what do you plan on doing now? Miraal cared very much about you and her departing wish was that you may find a new purpose now that she is gone. Do you have any desires or wishes you want to accomplish?
Perhaps you can become the new warden of this Lighthouse, caring for the place you were born in a sense. To be honest, it has crossed this one's thoughts to take over this lighthouse if it is possible. But if you wish to keep it, then it is all yours.
Or perhaps you wish to see the world and experience adventure. You could join us. We are currently working out of Leilon on route to Neverwinter."
"Nigel, now that the half-orc is dead and your mistress has been put to rest, what do you plan on doing now? Miraal cared very much about you and her departing wish was that you may find a new purpose now that she is gone. Do you have any desires or wishes you want to accomplish?
Perhaps you can become the new warden of this Lighthouse, caring for the place you were born in a sense. To be honest, it has crossed this one's thoughts to take over this lighthouse if it is possible. But if you wish to keep it, then it is all yours.
Or perhaps you wish to see the world and experience adventure. You could join us. We are currently working out of Leilon on route to Neverwinter."
Nigel
"You know, I had never really given any thought to life without Mistress Miraal. After all, elves usually far outlive crabs, so this whole unexpected development has really left me a little lost. I'm not so sure that I have any drive to propel myself into the dangers that adventuring entails. But I suppose caring for the lighthouse should be peaceful enough, assuming no further family of harpies decides to move in. And I do like to stay near the water. Yes, yes, I think that could be a pleasant way to live out the remainder of my days."
Dungeon Master
He gives his newly healed leg a little test on the ground and, finding it working well again, takes off down the now-slightly-flooded causeway toward the lighthouse.
Rowan “Ruggo” Rhododendron
Ruggo takes the vial, pops the cork, sniffs it first, then taps a drop onto his tongue.
Dungeon Master
You feel a pull at both sides of your neck, almost like the skin is trying to split apart. It's not painful, but it is strange. You realize that what you have acquired is a Potion of Water Breathing - a variant which causes temporary gills to form on your neck.
Rowan “Ruggo” Rhododendron
Grabbing the legs of the Matriarch, Ruggo helps Storm carry it back to the ox and cart.
Dungeon Master
It's a pain hauling the bodies up the stairs to the top of the cliff, but the four of you manage. You make your way to the spot where you had tied up Winnifred, and to your relief, the ox, cart, and supplies all appear to be untouched. You do notice, however, that the extra two days added to your journey may require that you purchase some extra food for the beast on your way back to Leilon.
Dungeon Master
It takes until early afternoon for you to make your way across the plains back to the High Road. You turn back to the north and continue your trek toward Neverwinter.
Along the way, Govath relaxes in the cart, examining his new rapier. He discovers that it has a simple enchantment on it which improves the wielder's skill while using it.
Ruggo also attempts to find a place to fill everyone's waterskins, and perhaps gather some berries and nuts for the journey.
Along the way, Govath relaxes in the cart, examining his new rapier. He discovers that it has a simple enchantment on it which improves the wielder's skill while using it.
Ruggo also attempts to find a place to fill everyone's waterskins, and perhaps gather some berries and nuts for the journey.
@scott What you have there is a +1 Rapier
@Wolverbane Go ahead and make a Survival check
@Wolverbane Go ahead and make a Survival check
Dungeon Master
Before hitting the High Road, Ruggo manages to find a small area of foliage with a freshwater pond and a good number of berries - those of you with empty waterskins take the time to satiate your thirst there before filling up for the day ahead. Ruggo even manages to snag a couple of small woodland creatures - easy enough to store on the cart for the night's dinner.
You pass a handful of other travellers as you continue north, sharing smalltalk about the strange weather and the tension surrounding the ever-looming threat of a dragon attack. Otherwise, your day is largely uneventful - you pass the Triboar Trail before dark of night, and find another spot along the High Road to set up camp.
Each party member gets: 2 Rations, 3 Water (to a max of 3)
You pass a handful of other travellers as you continue north, sharing smalltalk about the strange weather and the tension surrounding the ever-looming threat of a dragon attack. Otherwise, your day is largely uneventful - you pass the Triboar Trail before dark of night, and find another spot along the High Road to set up camp.
Each party member gets: 2 Rations, 3 Water (to a max of 3)
Rowan “Ruggo” Rhododendron
Ruggo prepares the small game he caught earlier.
Storm of Fire
Storm maximizes the last of the hours of the day to document the specimens his companions helped him to collect while he eats his nightly meal. With some frustration he tosses aside the offspring, the one he picked out too ruined for his needs. After a few hours he returns to the camp fire.
"Fortunately we no longer need to bring the baby and adult Harpy with us, their usefulness is completed. However the remaining bits for the Matriarch will need to come along. It is late and this one does not have the energy to finish the documentation."
Storm wraps the remaining parts of the Matriarch in the sail she had brought him and laughs at the irony.
"Fortunately we no longer need to bring the baby and adult Harpy with us, their usefulness is completed. However the remaining bits for the Matriarch will need to come along. It is late and this one does not have the energy to finish the documentation."
Storm wraps the remaining parts of the Matriarch in the sail she had brought him and laughs at the irony.
Rowan “Ruggo” Rhododendron
Having listened to Govath's excited description of his new blade, Ruggo sits up upon Storms arrival. A concerned look crosses his weathered Firbolg face.
"I don't think that's wise, Red. We shouldn't keep these corpses with us overnight. They already smell, and predators will be attracted to our camp. I'm afraid I haveteh insist we haul these away a distance and leave 'em."
"I don't think that's wise, Red. We shouldn't keep these corpses with us overnight. They already smell, and predators will be attracted to our camp. I'm afraid I haveteh insist we haul these away a distance and leave 'em."
Rowan “Ruggo” Rhododendron
Ruggo concentrates on the sounds and smells surrounding them, digs his hands into the earth to connect with nature. He casts Primeval Awareness and the others see the pupil of his dark eye expand larger and larger until it fills the iris completely. Shadows on his body grow darker as the light of the fire seems to weaken on his form.
Rowan “Ruggo” Rhododendron
His eyes close, his body relaxes, and when his eyes open again the pupil is back to normal and the fire casts warm light on him once more.
"I feel we're safe from...unnatural entities for tonight. Now mate continue yer fascinating description of the forging process, please." And he reclines once again smoking.
"I feel we're safe from...unnatural entities for tonight. Now mate continue yer fascinating description of the forging process, please." And he reclines once again smoking.
Rowan “Ruggo” Rhododendron
Ruggo seems taken aback by their interest in him, but he has gotten closer to these individuals than most people.
"Not all in my clan choose to do this particular ceremony. There are many paths to choose for a young Firbolg, and once chosen there is no return. I have... hesitated a very long time."
"Not all in my clan choose to do this particular ceremony. There are many paths to choose for a young Firbolg, and once chosen there is no return. I have... hesitated a very long time."
Rowan “Ruggo” Rhododendron
He sits in silence smoking for a few moments before speaking. "Of growin' up? Nah. Of failure... there's an expectation that one who leaves the clan will return with something learned or found to benefit the clan and the Forest. And I haven't returned in ten years because I don't..."
Rowan “Ruggo” Rhododendron
"Some things brought back for the clan are tangible, weapon technology, new magics, foreign plants and creatures that can be cultivated to flourish in the High Forest. But also, prestige, strategy, alliances."
Turning to Cain, "I left the clan with the weight of all their expectations."
Turning to Cain, "I left the clan with the weight of all their expectations."
Cain Vance
"Well, I'd be surprised if anyone had a guaranteed plan for their life. Don't stress too much about it, who knows what we'll find out there. Besides, there's still a few treasures waiting for us out at the lighthouse wrecks."
"Anyway, we need to be up early tomorrow to make Neverwinter by nightfall, we should pack it in. Who's on watch tonight?"
"Anyway, we need to be up early tomorrow to make Neverwinter by nightfall, we should pack it in. Who's on watch tonight?"
Govath Forgearm
"Ten years is only long if if feels it to the one on the journey. I spent the last quarter century working on my masterpiece. You will find what it is you are to bring back to your clan.
Speaking of what has been a long time. It seems a while since I last took a watch. Wake me for the second one. I will save the nuances of weapon forging for the road tomorrow."
Govath begins to prepare his bedroll for the night.
Speaking of what has been a long time. It seems a while since I last took a watch. Wake me for the second one. I will save the nuances of weapon forging for the road tomorrow."
Govath begins to prepare his bedroll for the night.
Rowan “Ruggo” Rhododendron
Ruggo spends his watch smoking his cigar and eating seeds as a pastime activity.
Storm uses the power of his hat to cast Prestidigation on himself before heading to the camp. Seeing Ruggo up on first watch, he bids him a good night, packs away his things and unfurls his bedroll. Though it is a late hour, he is satisfied with his work.
Dungeon Master
As you sit by the glow of the remaining embers, a pleasant breeze causes the clouds to drift overhead, revealing pockets of stars. You are undisturbed by sight or sound for the duration of your watch, and you wake up Govath when it's his time.
Rowan “Ruggo” Rhododendron
Ruggo lays down and goes to sleep
Dungeon Master
The second watch goes much like the first - quiet, calm, undisturbed.
Calendar of Harptos
11th day of Eleasis (Highsun), 1481
Moon Phase / Season
🌘 Waning Crescent
☀️ Summer
☀️ Summer
Today's Weather: Coastal, Summer
Weather
☀ Clear
Wind
💨 6 mph (3 m/s),
↓
SouthTemperature
🌡 High: 70 °F (21 °C) | Low: 63 °F (17 °C)
Dungeon Master
The remaining three of you wake up to a beautiful, clear sky. The day is a little cooler than you've experienced recently, but the sun above you as you walk should keep you plenty warm.
Rowan “Ruggo” Rhododendron
Ruggo rises with the dawn and packs his gear ready for the road.
Dungeon Master
You decide to take up a quick pace, with minds toward a warm meal and soft bed within the city of Neverwinter. You pass various other travellers making their way to and fro, and are passed by the occasional messenger on horseback, no doubt delivering communications about the evolving situation. Speaking of the situation - as the four of you are walking, enjoying the weather and the scenery, you can't help but notice a winged silhouette enter your peripheral vision, far to the east. Though it's nowhere close to the High Road, you watch it cautiously as it flies in a northwest direction, eventually disappearing out of your sight.
Dungeon Master
Supposing there's not much that standing around will do about the situation, you forge on. Morning turns to bright afternoon, and then to evening. Eager to make it to Neverwinter before too late, you stop only to quickly eat some rations and to allow Winnifred to graze.
As the last of the sunlight begins to fade and Cain lights one of Ruggo's torches to see the path ahead of him, you arrive at a fork in the road. The High Road splits here into two smaller roads, one which continues northwest and the other northeast. A large wooden signpost is here, topped by a wooden shield with three snowflakes painted on it. A piece of wood pointing left reads "Protector's Enclave", and one pointing right reads "Arcanist Quarter".
As the last of the sunlight begins to fade and Cain lights one of Ruggo's torches to see the path ahead of him, you arrive at a fork in the road. The High Road splits here into two smaller roads, one which continues northwest and the other northeast. A large wooden signpost is here, topped by a wooden shield with three snowflakes painted on it. A piece of wood pointing left reads "Protector's Enclave", and one pointing right reads "Arcanist Quarter".
Cain Vance
"Well, we certainly want to avoid the Arcanist Quarter of the city, especially if we're moving cargo such as this. It's still a bit in development after much of the south eastern portion of Neverwinter was destroyed by a nearby volcano. Plus, it's near the district known as Beggar's Nest ... you'd imagine why we'd want to steer clear of there."
"Let's pass through the Protector's Enclave and see what we can find in terms of lodging and food."
"Let's pass through the Protector's Enclave and see what we can find in terms of lodging and food."
Dungeon Master
You push on, taking the left path toward the Protector's Enclave, and before long you can faintly make out the walls of the city in the distance. Hungry and tired, but in the final stretch at last, you pick up the pace - only to be brought to a pause shortly afterward by the sight of a chaotic scene outside the gate.
Dozens of torches light the scene, most held by armoured men and women who appear to be part of the city guard, but some by curious civilian onlookers. As you move in closer, you can see that a huge portion of the ground and wall outside the gate are covered in a thick layer of ice. You see a pair of guards toss a large canvas sack over what appears to be a corpse, frozen in standing position. They then pick up the body and load it onto a wagon, on which you see a handful more canvas sacks.
Near the scene, you see an overturned wagon, its contents strewn across the ground. Several large stones surround it, at the end of shallow trenches of upturned dirt. Glancing up at the city wall as you move in closer, you notice several catapults lining the top, and ascertain that they are the likely source of the scattered ammunition.
You take all of this in as you slowly and cautiously draw nearer to the gate. Just beside it, a crowd of civilians has gathered, and they seem to be asking questions of a heavily-armoured woman with greying hair, stern eyes, and several scars upon her weathered face.
Dozens of torches light the scene, most held by armoured men and women who appear to be part of the city guard, but some by curious civilian onlookers. As you move in closer, you can see that a huge portion of the ground and wall outside the gate are covered in a thick layer of ice. You see a pair of guards toss a large canvas sack over what appears to be a corpse, frozen in standing position. They then pick up the body and load it onto a wagon, on which you see a handful more canvas sacks.
Near the scene, you see an overturned wagon, its contents strewn across the ground. Several large stones surround it, at the end of shallow trenches of upturned dirt. Glancing up at the city wall as you move in closer, you notice several catapults lining the top, and ascertain that they are the likely source of the scattered ammunition.
You take all of this in as you slowly and cautiously draw nearer to the gate. Just beside it, a crowd of civilians has gathered, and they seem to be asking questions of a heavily-armoured woman with greying hair, stern eyes, and several scars upon her weathered face.
Dungeon Master
As you draw close and listen in, you hear one male voice shout over the murmur of the crowd.
"I thought the Guard claimed that we had nothing to fear from the dragon! That a young dragon wouldn't dare attack a city as well-defended as Neverwinter! I have a home and family near this very wall - what is being done to protect us?"
"I thought the Guard claimed that we had nothing to fear from the dragon! That a young dragon wouldn't dare attack a city as well-defended as Neverwinter! I have a home and family near this very wall - what is being done to protect us?"
General Sabine
"Calm yourselves, the lot of you! Though the creature has more hubris than we imagined, may I remind you that at no point did it pass the city wall? The cowardly beast merely attacked an undefended caravan, and was quickly driven off by our defences. Though the fate of these merchants is unfortunate, nothing has transpired here to merit shaking your confidence in Neverwinter's protection. The best thing for you and your families to do is go home and allow the Guard to finish our investigation."
Dungeon Master
You scan the dark, clear sky above, but no dragon - or any other flying creature - catches your eye.
Storm of Fire
Storm pushes his way to the guards woman in charge.
"How long ago was the attack? This one is passing through the area on business with the Lances of Leilon in regards to the white dragon. Any information regarding it would be useful. Did it act alone? Which direction did it come from and which did it fly off to? Has this been the first sighting of it in this region?"
Storm takes a breath of a ramble of questions.
"How long ago was the attack? This one is passing through the area on business with the Lances of Leilon in regards to the white dragon. Any information regarding it would be useful. Did it act alone? Which direction did it come from and which did it fly off to? Has this been the first sighting of it in this region?"
Storm takes a breath of a ramble of questions.
Correction; "...after a ramble of questions." (Mobile autocorrect doing good work).
@Ostil, make a Persuasion check
Dungeon Master
The guardswoman lets out a sigh, but turns her attention toward you and shouts loud enough to address the entire crowd.
General Sabine
"Contrary to popular belief, I have more important things to attend to than answering the same questions time and time again. So I will recount the details but one more time, and then I must insist you all carry on and allow the Guard to finish our work.
About mid-afternoon, a white dragon was spotted approaching Neverwinter from the southeast. Our artillerists were quick to take up their stations in response to the report, and a barrage began as soon as the creature was in range. Unfortunately, a merchant caravan had just left the gate, and the beast pulling their wagon must have proven too tempting a morsel for the dragon to resist. Though they attempted to turn back upon hearing the creature's roar, they had no hope of outrunning the threat. It froze them in place, grabbed the beast of burden, and fled the catapults' attack, heading east. All of this information has been reported by several eye-witnesses among the guards stationed on the city wall. We have spent the evening ensuring we have all the facts, that we might continue to provide unmatched protection for the citizens of Neverwinter. Now that the ice has receded, immediate restoration measures have begun.
Now then, if you'll excuse me..."
About mid-afternoon, a white dragon was spotted approaching Neverwinter from the southeast. Our artillerists were quick to take up their stations in response to the report, and a barrage began as soon as the creature was in range. Unfortunately, a merchant caravan had just left the gate, and the beast pulling their wagon must have proven too tempting a morsel for the dragon to resist. Though they attempted to turn back upon hearing the creature's roar, they had no hope of outrunning the threat. It froze them in place, grabbed the beast of burden, and fled the catapults' attack, heading east. All of this information has been reported by several eye-witnesses among the guards stationed on the city wall. We have spent the evening ensuring we have all the facts, that we might continue to provide unmatched protection for the citizens of Neverwinter. Now that the ice has receded, immediate restoration measures have begun.
Now then, if you'll excuse me..."
Dungeon Master
Before an answer can be given, she turns and begins walking away, and several guards step between her and the crowd to prevent anyone following.
Storm of Fire
Storm heads back to the group and conveys the information to them.
"...so in the end, it seems as though Cryovain is becoming more bold. To risk attacking a caravan while under catapult fire..."
He thinks a moment and adds; "Or maybe it's desperate. It would be wild if something worse was driving Cryovain out if it's normal feeding grounds enough to make him attack Neverwinter."
"...so in the end, it seems as though Cryovain is becoming more bold. To risk attacking a caravan while under catapult fire..."
He thinks a moment and adds; "Or maybe it's desperate. It would be wild if something worse was driving Cryovain out if it's normal feeding grounds enough to make him attack Neverwinter."
Storm of Fire
"It is late though and the Guards appear busy. We will likely not gain much from inquiring about this attack further. It flew East from here so let's keep that in mind."
Storm turns to Cain. "Maybe you should look at the frozen caravan that was attacked. Might be someone you know from your line of work."
Storm turns to Cain. "Maybe you should look at the frozen caravan that was attacked. Might be someone you know from your line of work."
Dungeon Master
As you navigate the cart through Neverwinter's gate, you are struck by the sheer size of the city. The walls and buildings seem to go on forever in every direction, and even at this late hour, several people are wandering to and fro through the well-lit, winding streets. Ruggo takes the lead, guiding straight forward down a wide road toward what appears to be a massive castle in the distance, surrounded by a high wall. You can't help but notice that several of the towers seem to have collapsed and much of the structure looks in disrepair.
After passing countless residences and businesses, you find yourselves approaching the Neverwinter River itself, wide and fast-flowing. Ahead of you is a huge bridge connecting the south and north halves of the city. Ruggo leads you in this direction, explaining that the Driftwood Tavern is located along the north side of the mouth of the river, in the quarter of the city known as the Blacklake District. The bridge itself is wide enough for several carts to travel back-and-forth at once, and is lit by tall lanterns along both edges, casting light upon the various citizens who call Neverwinter their home. You see people of every shape, size and colour here - Storm even notices a couple of Tabaxi as you reach the far side of the bridge, just outside the walls of the massive castle.
After passing countless residences and businesses, you find yourselves approaching the Neverwinter River itself, wide and fast-flowing. Ahead of you is a huge bridge connecting the south and north halves of the city. Ruggo leads you in this direction, explaining that the Driftwood Tavern is located along the north side of the mouth of the river, in the quarter of the city known as the Blacklake District. The bridge itself is wide enough for several carts to travel back-and-forth at once, and is lit by tall lanterns along both edges, casting light upon the various citizens who call Neverwinter their home. You see people of every shape, size and colour here - Storm even notices a couple of Tabaxi as you reach the far side of the bridge, just outside the walls of the massive castle.
Dungeon Master
Ruggo guides you left, and you lead the cart down a road which actually winds outside of the city wall, down to the riverbank. It seems a portion of the city has spilled out here, as you see several businesses and taverns lining the water by the various docks. Eventually, you come to a large building with a short set of stairs leading to the main door. Hanging beside it is a wooden impression of a ship, beneath which is a painted banner reading 'The Driftwood Tavern', and beneath this there is an oversized decorative barrel. To the left you see a small path leading behind the building, where you can hear the sound of animals out of your sight.
Dungeon Master
Not spotting anybody in his immediate surroundings, Cain guides the cart a little down the path behind the building as the rest of you venture inside. Behind the tavern is a stable, well-populated with horses and other oxen, and lining a fence are several wagons and carts parked by other patrons. A young stablehand takes notice of Cain and comes to help unyoke Winnifred, while informing him that the cost of lodging an animal is 'one dragon a night', settled upon the beast's retrieval. Being familiar with many cities' currency names from his past occupation, Cain understands this to mean one gold piece. With the matter settled, he heads inside to join the others.
The Driftwood Tavern is an interesting establishment. The moment you each enter, you are taken back by the wide lobby, the walls of which are lined with statues, paintings and display-cases filled with pieces of Neverwinter's history. Indeed, even as you pass this area into what appears to be the main hall (a room that could easily engulf both of Leilon's taverns at once), you notice that littered between the tables and chairs are many more artifacts - glass cases containing suits of armour, preserved documents, tools, instruments, crests and knickknacks. Winding between all these obstacles are several individuals carrying food and drink to eager patrons seated at tables of all shapes and sizes. You appear to have found some cross between a tavern and a museum.
Though the place is much larger than The Orc's Tusks, it is far less crowded. As you scan the room, you see that several tables are available, some near the multiple hearths that line the walls. The occupants of the filled ones appear to be a mix of city guards and decently-dressed citizens. On one end of the hall is a long bar, behind which you see a door that undoubtedly leads to the kitchen. On the other end, a wide staircase rises to a second floor. Soft music fills the building, though you see neither stage nor bard.
The Driftwood Tavern is an interesting establishment. The moment you each enter, you are taken back by the wide lobby, the walls of which are lined with statues, paintings and display-cases filled with pieces of Neverwinter's history. Indeed, even as you pass this area into what appears to be the main hall (a room that could easily engulf both of Leilon's taverns at once), you notice that littered between the tables and chairs are many more artifacts - glass cases containing suits of armour, preserved documents, tools, instruments, crests and knickknacks. Winding between all these obstacles are several individuals carrying food and drink to eager patrons seated at tables of all shapes and sizes. You appear to have found some cross between a tavern and a museum.
Though the place is much larger than The Orc's Tusks, it is far less crowded. As you scan the room, you see that several tables are available, some near the multiple hearths that line the walls. The occupants of the filled ones appear to be a mix of city guards and decently-dressed citizens. On one end of the hall is a long bar, behind which you see a door that undoubtedly leads to the kitchen. On the other end, a wide staircase rises to a second floor. Soft music fills the building, though you see neither stage nor bard.
Dungeon Master
As you scan the hall, you see in the distance the figure which you seek. An older female human, hair long and white, dressed in an elegant green dress and adorned with a long, gold necklace, stands near a display case containing a grey cloak. She is currently speaking to a purple-skinned male tiefling, frequently motioning toward the glass case beside them.
Cain Vance
Cain enters the Tavern and is impressed by the quality of the establishment. He spots the others and joins the others.
"Quite the taste you have Rowan. Anyway, Winnifred is all packed for the night, the valet said it'll be a gold piece for the night. I'll cover it on my Inn tab and get reimbursed with the contract payout."
"Lead the way Rowan."
"Quite the taste you have Rowan. Anyway, Winnifred is all packed for the night, the valet said it'll be a gold piece for the night. I'll cover it on my Inn tab and get reimbursed with the contract payout."
"Lead the way Rowan."
Rowan “Ruggo” Rhododendron
Rowan guides the group to one of the tables by a hearth.
Dungeon Master
Shortly after taking seats at a square table by the hearth, a young, female half-elf approaches the four of you, a gentle smile upon her face.
Dungeon Master
Faeyana gestures toward the woman in green as she responds.
Faeyana
"Ah, then may I extend you warm welcome. The owner of this establishment, Madam Rosene, is passionately knowledgeable about our city's history, and has accumulated many artifacts over her years running this tavern. I confess there is little I could tell you of any of it, for my family moved to Neverwinter only recently. However, she is more than happy to answer any questions about any of the exhibits which may catch your eye, so long as you are a paying customer.
Speaking of which, the Driftwood offers a deal on food and board, if you're interested. Our current dinner and breakfast specials, along with a room for the night, are provided, for the price of three dragons a person - and we throw in a glass of our very own Driftwood wine with the dinner, if it pleases you. Tonight's special is a boar stew, served with bread and cheese, and tomorrow's breakfast is an egg, cheese and potato blend that I'm sure you'll find quite enjoyable."
Speaking of which, the Driftwood offers a deal on food and board, if you're interested. Our current dinner and breakfast specials, along with a room for the night, are provided, for the price of three dragons a person - and we throw in a glass of our very own Driftwood wine with the dinner, if it pleases you. Tonight's special is a boar stew, served with bread and cheese, and tomorrow's breakfast is an egg, cheese and potato blend that I'm sure you'll find quite enjoyable."
Dungeon Master
Faeyana looks a little confused, slightly flustered even.
Dungeon Master
As you attempt to discern the source of the music, your ears lead your eyes to a large wooden statue of a birdlike humanoid with arms instead of wings, one of which is crossed over its chest as it stands with mouth open. The music seems to be emanating from within, somehow loud enough to fill the hall, but gentle enough not to disturb those sitting near it.
Storm of Fire
"Oh. Yes. It's a merchant joke from my lands. We give an unrealistic low price to see what the seller will say." Pointing to the music bird, Storm inquires about the tavern music. "Your device there is quite wonderous, playing music like that. Would the good Madame Rosene have any objection if this one performs a little tonight?" Storm pats his Lute case.
Faeyana
"Oh! My apologies for not understanding - I shall have to keep it in mind in case future guests tell the same joke.
I know that Madam Rosene has allowed other bards to perform here in the Driftwood on other evenings - I'll go inform her of your desire and I'm sure she'll be right over as soon as she can. In the meantime, shall I assume all four of you will partake in the food-and-lodging combination?"
I know that Madam Rosene has allowed other bards to perform here in the Driftwood on other evenings - I'll go inform her of your desire and I'm sure she'll be right over as soon as she can. In the meantime, shall I assume all four of you will partake in the food-and-lodging combination?"
Dungeon Master
She gives a nod, and you watch her head toward Madam Rosene, speaking with her briefly before heading to the kitchen. A moment passes before you see the tiefling give the proprietor a small bow, and then head toward the door. The woman then approaches your table, movement suggesting more youthful energy than her hair and complexion lead you to suspect. When she speaks, her voice carries graceful confidence.
Storm of Fire
"Sul'deni Madam Rosene. Your establishment is incredible, the best one this one has seen thus far on his travels across the Sword Coast. You have a very unique sense of decor, it's quite mystifying. I am known as the bard Red Eyes from my homeland across the seas on the isles of Chult. I usually perform for commission or tips from the patrons though if you desire to hire me for the night I will gladly work for a stay at your fabulous inn."
Dungeon Master
You eye the tiefling as he leaves the establishment. He's well-dressed, has long black hair slicked back, and carries a rapier by his side. As far as you were able to tell, he was simply an interested patron, taking up Madam Rosene's open offer for information on her exhibits.
Madam Rosene
"Well, that is flattering praise, to be sure! It's an incredible blessing that this place survived the eruption - some of the treasures I have collected are irreplaceable, and it pains me to imagine this city's incredible history forgotten among wreckage.
Now, you say you'll play for board, will you? That's more generous than most of the puffed-up travelling musicians we've had through here. We'll make it lodging and food, and of course you're still welcome to take any tips you receive - though you've missed the evening rush by a fair margin, so I'm not sure how much you'll be able to round up tonight. If you prove good enough, though, perhaps I'll commission you to add some songs to our kenku friend. Let me know when you want me to shut him up so you can get started."
Now, you say you'll play for board, will you? That's more generous than most of the puffed-up travelling musicians we've had through here. We'll make it lodging and food, and of course you're still welcome to take any tips you receive - though you've missed the evening rush by a fair margin, so I'm not sure how much you'll be able to round up tonight. If you prove good enough, though, perhaps I'll commission you to add some songs to our kenku friend. Let me know when you want me to shut him up so you can get started."
Dungeon Master
As she says this last bit, she indicates toward the wooden avian statue in the corner of the hall.
Dungeon Master
She gives you a little wink, and then walks over to the statue. After a moment, the music filling the hall ceases.
Dungeon Master
Several patrons take notice of the new silence, and begin looking around the tavern with a low murmur to see what merited the change of ambience.
Storm of Fire
*Storm prepares his Lute, tunes a few notes and adjusts his cloak and hat. Once Madam Rosene deactivated the musical Kenku statue, he sets to doing what he does best. Not one to have stage fright, he begins to wander between the tables and patrons to tell the tale of a Lighthouse surrounded by a raging storm. A maiden trapped inside, waiting for her true love to return from sea.
Dungeon Master
As Storm performs his song, Faeyana returns to the table with servings of stew, bread, cheese and wine for all four of you.
"Your friend is quite good!" she says. "I imagine he would be quite popular if he returned to perform during busier hours."
The song comes to an end, and the hall is filled with gentle applause and impressed looks. A handful of patrons approach Storm and grant him friendly compliments, simultaneously dropping coins into his lute case. You all can't help but notice that it's silver pieces being dropped here, rather than the pocketful of copper Storm often received at The Orc's Tusks. One group of city guards even stops by on their way out, dropping in a gold piece. When all is said and done, the lute case contains one gold and thirteen silver pieces.
Madame Rosene, who took in the performance leaning on the bar near the kenku statue, makes eye-contact and gives Storm a thumbs-up, before somehow reactivating the artifact's music, which once again fills the room as the four of you eat your dinner.
"Your friend is quite good!" she says. "I imagine he would be quite popular if he returned to perform during busier hours."
The song comes to an end, and the hall is filled with gentle applause and impressed looks. A handful of patrons approach Storm and grant him friendly compliments, simultaneously dropping coins into his lute case. You all can't help but notice that it's silver pieces being dropped here, rather than the pocketful of copper Storm often received at The Orc's Tusks. One group of city guards even stops by on their way out, dropping in a gold piece. When all is said and done, the lute case contains one gold and thirteen silver pieces.
Madame Rosene, who took in the performance leaning on the bar near the kenku statue, makes eye-contact and gives Storm a thumbs-up, before somehow reactivating the artifact's music, which once again fills the room as the four of you eat your dinner.
Storm of Fire
Storm bows to the patrons of the tavern and collects his earnings. He sits at the table, ready to refresh himself with the food Faeyana had brought.
"Well that went well. Maybe I should spend some more time in this city after these contracts making some easy coin to fund more adventures."
"Well that went well. Maybe I should spend some more time in this city after these contracts making some easy coin to fund more adventures."
Govath Forgearm
"If the jobs become scarce in Leilon, or some unfortune befalls them, I could see spending some time here. I think I will look at the various artifacts in this place before heading to the room. Anyone else care to peruse?"
Govath stands up, waiting for a reply before leaving, and begins to look at each of the glass cases throughout the room, keeping an eye open for any people playing cards or dice.
Govath stands up, waiting for a reply before leaving, and begins to look at each of the glass cases throughout the room, keeping an eye open for any people playing cards or dice.
Cain Vance
"I agree. Leilon remains a temporary stop off for me personally, though our involvement with solving this White Dragon issue has us committed for the time being. It would be nice to see what Neverwinter has to offer in the future."
Cain finishes his last bite, stands up and says, "I'll join you."
Cain finishes his last bite, stands up and says, "I'll join you."
Rowan “Ruggo” Rhododendron
Rowan remains at the table so they don't lose the spot. He orders another flagon of ale and sips it while people watching.
Dungeon Master
As the three of you peruse the various displays scattered throughout the tavern, you each find exhibits of particular interest.
Govath finds an exhibit labelled 'The City of Skilled Hands', which talks about Neverwinter's reputation for cultivating some of the most skilled craftsmen and craftswomen in the Sword Coast. In addition to the famous city gardens, which are in bloom all year round, Neverwinter's workers are famous for devising and crafting the catapults which line the city walls, intricate clockwork devices and beautiful, multi-coloured glass lanterns. Scale models of the catapults, preserved diagrams and blueprints, and some examples of clockwork mechanisms and beautifully crafted glass fill display cases in one portion of the room.
Cain, on the other hand, finds himself viewing an exhibit of strange objects recovered and preserved from a cataclysmic, world-changing event known as the 'Spellplague', which occurred centuries ago. Apparently, this was a decade of chaos, where magic ceased to work predictably and the very fabric of reality was altered as a result. The display cases for this exhibit contain frozen blue flames, strange materials that can't quite be placed, and objects with symbols engraved on them from languages no scholar or spell has ever managed to translate. A piece of parchment fixed to the wall explains that very little is known for sure about this short period of history, but many theories have been proposed.
Govath finds an exhibit labelled 'The City of Skilled Hands', which talks about Neverwinter's reputation for cultivating some of the most skilled craftsmen and craftswomen in the Sword Coast. In addition to the famous city gardens, which are in bloom all year round, Neverwinter's workers are famous for devising and crafting the catapults which line the city walls, intricate clockwork devices and beautiful, multi-coloured glass lanterns. Scale models of the catapults, preserved diagrams and blueprints, and some examples of clockwork mechanisms and beautifully crafted glass fill display cases in one portion of the room.
Cain, on the other hand, finds himself viewing an exhibit of strange objects recovered and preserved from a cataclysmic, world-changing event known as the 'Spellplague', which occurred centuries ago. Apparently, this was a decade of chaos, where magic ceased to work predictably and the very fabric of reality was altered as a result. The display cases for this exhibit contain frozen blue flames, strange materials that can't quite be placed, and objects with symbols engraved on them from languages no scholar or spell has ever managed to translate. A piece of parchment fixed to the wall explains that very little is known for sure about this short period of history, but many theories have been proposed.
Dungeon Master
Storm finds himself enjoying a display case containing several very colourful, intricate robes, inlaid with patterns of stars, moons, plants, creatures, and abstract designs. These apparently belonged to a group of wizards known collectively as the 'Many-Starred Cloak', who held the majority of political power prior to the Spellplague. Apparently, the exhibit claims, the wizards and their tower headquarters, known as 'Cloak Tower', completely disappeared from the city during the Spellplague. Six months after its conclusion, the tower itself suddenly reappeared, but all that remained of the wizards were these cloaks.
As Ruggo peruses the few patrons remaining in the tavern, nothing of particular interest catches his eye. The number continues to thin as time moves well into the night, some moving upstairs to their rooms, others leaving through the front door, presumably to head to their homes.
As Ruggo peruses the few patrons remaining in the tavern, nothing of particular interest catches his eye. The number continues to thin as time moves well into the night, some moving upstairs to their rooms, others leaving through the front door, presumably to head to their homes.
Storm of Fire
"Neverwinter is very impressive. It seems there's a bit of history for each of us." Storm laughs as he settles back at the table. He looks around for Madam Rosene.
"Perhaps this one will ask the Madam for a little guided tour of her collection if it's not too late, just like that Teifling."
"Perhaps this one will ask the Madam for a little guided tour of her collection if it's not too late, just like that Teifling."
Dungeon Master
You finish enjoying your warm meals and Driftwood wine, and then, conscious of the late hour and the long journey ahead, you retire to your rooms. Faeyana leads you up the stairs and down a hallway, pointing out four rooms, two on either side, across from each other. After your stays at the Sword of Leilon, the Driftwood Tavern's rooms feel luxuriously large, and the comfortable, wide beds are welcome after your long day. It takes no time at all for you to drift into a deep sleep.
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